using System; using System.Runtime.CompilerServices; namespace Ryujinx.Graphics.Vic.Image { struct Surface : IDisposable { private readonly int _bufferIndex; private readonly BufferPool _pool; public Pixel[] Data { get; } public int Width { get; } public int Height { get; } public Surface(BufferPool pool, int width, int height) { _bufferIndex = pool.RentMinimum(width * height, out Pixel[] data); _pool = pool; Data = data; Width = width; Height = height; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public ushort GetR(int x, int y) => Data[y * Width + x].R; [MethodImpl(MethodImplOptions.AggressiveInlining)] public ushort GetG(int x, int y) => Data[y * Width + x].G; [MethodImpl(MethodImplOptions.AggressiveInlining)] public ushort GetB(int x, int y) => Data[y * Width + x].B; [MethodImpl(MethodImplOptions.AggressiveInlining)] public ushort GetA(int x, int y) => Data[y * Width + x].A; [MethodImpl(MethodImplOptions.AggressiveInlining)] public void SetR(int x, int y, ushort value) => Data[y * Width + x].R = value; [MethodImpl(MethodImplOptions.AggressiveInlining)] public void SetG(int x, int y, ushort value) => Data[y * Width + x].G = value; [MethodImpl(MethodImplOptions.AggressiveInlining)] public void SetB(int x, int y, ushort value) => Data[y * Width + x].B = value; [MethodImpl(MethodImplOptions.AggressiveInlining)] public void SetA(int x, int y, ushort value) => Data[y * Width + x].A = value; public void Dispose() => _pool.Return(_bufferIndex); } }