namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
///
/// Possible states for the software keyboard when running in inline mode.
///
enum InlineKeyboardState : uint
{
///
/// The software keyboard has just been created or finalized and is uninitialized.
///
Uninitialized = 0x0,
///
/// The software keyboard is initialized, but it is not visible and not processing input.
///
Initialized = 0x1,
///
/// The software keyboard is transitioning to a visible state.
///
Appearing = 0x2,
///
/// The software keyboard is visible and receiving processing input.
///
Shown = 0x3,
///
/// software keyboard is transitioning to a hidden state because the user pressed either OK or Cancel.
///
Disappearing = 0x4
}
}