using Ryujinx.Graphics.Shader.Decoders; using Ryujinx.Graphics.Shader.IntermediateRepresentation; using System.Collections.Generic; using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; namespace Ryujinx.Graphics.Shader.Translation { class EmitterContext { public Block CurrBlock { get; set; } public OpCode CurrOp { get; set; } public ShaderConfig Config { get; } public bool IsNonMain { get; } private readonly IReadOnlyDictionary _funcs; private readonly List _operations; private readonly Dictionary _labels; public EmitterContext(ShaderConfig config, bool isNonMain, IReadOnlyDictionary funcs) { Config = config; IsNonMain = isNonMain; _funcs = funcs; _operations = new List(); _labels = new Dictionary(); } public Operand Add(Instruction inst, Operand dest = null, params Operand[] sources) { Operation operation = new Operation(inst, dest, sources); Add(operation); return dest; } public (Operand, Operand) Add(Instruction inst, (Operand, Operand) dest, params Operand[] sources) { Operand[] dests = new[] { dest.Item1, dest.Item2 }; Operation operation = new Operation(inst, 0, dests, sources); Add(operation); return dest; } public void Add(Operation operation) { _operations.Add(operation); } public void FlagAttributeRead(int attribute) { if (Config.Stage == ShaderStage.Fragment) { switch (attribute) { case AttributeConsts.PositionX: case AttributeConsts.PositionY: Config.SetUsedFeature(FeatureFlags.FragCoordXY); break; } } } public void MarkLabel(Operand label) { Add(Instruction.MarkLabel, label); } public Operand GetLabel(ulong address) { if (!_labels.TryGetValue(address, out Operand label)) { label = Label(); _labels.Add(address, label); } return label; } public int GetFunctionId(ulong address) { return _funcs[address]; } public void PrepareForReturn() { if (!IsNonMain && Config.Stage == ShaderStage.Fragment) { if (Config.OmapDepth) { Operand dest = Attribute(AttributeConsts.FragmentOutputDepth); Operand src = Register(Config.GetDepthRegister(), RegisterType.Gpr); this.Copy(dest, src); } int regIndexBase = 0; for (int rtIndex = 0; rtIndex < 8; rtIndex++) { OmapTarget target = Config.OmapTargets[rtIndex]; for (int component = 0; component < 4; component++) { if (!target.ComponentEnabled(component)) { continue; } int fragmentOutputColorAttr = AttributeConsts.FragmentOutputColorBase + rtIndex * 16; Operand src = Register(regIndexBase + component, RegisterType.Gpr); // Perform B <-> R swap if needed, for BGRA formats (not supported on OpenGL). if (component == 0 || component == 2) { Operand isBgra = Attribute(AttributeConsts.FragmentOutputIsBgraBase + rtIndex * 4); Operand lblIsBgra = Label(); Operand lblEnd = Label(); this.BranchIfTrue(lblIsBgra, isBgra); this.Copy(Attribute(fragmentOutputColorAttr + component * 4), src); this.Branch(lblEnd); MarkLabel(lblIsBgra); this.Copy(Attribute(fragmentOutputColorAttr + (2 - component) * 4), src); MarkLabel(lblEnd); } else { this.Copy(Attribute(fragmentOutputColorAttr + component * 4), src); } } if (target.Enabled) { regIndexBase += 4; } } } } public Operation[] GetOperations() { return _operations.ToArray(); } } }