using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Image; namespace Ryujinx.Graphics.Gpu.State { /// /// Color texture format. /// enum ColorFormat { R32G32B32A32Float = 0xc0, R32G32B32A32Sint = 0xc1, R32G32B32A32Uint = 0xc2, R32G32B32X32Float = 0xc3, R32G32B32X32Sint = 0xc4, R32G32B32X32Uint = 0xc5, R16G16B16X16Unorm = 0xc6, R16G16B16X16Snorm = 0xc7, R16G16B16X16Sint = 0xc8, R16G16B16X16Uint = 0xc9, R16G16B16A16Float = 0xca, R32G32Float = 0xcb, R32G32Sint = 0xcc, R32G32Uint = 0xcd, R16G16B16X16Float = 0xce, B8G8R8A8Unorm = 0xcf, B8G8R8A8Srgb = 0xd0, R10G10B10A2Unorm = 0xd1, R10G10B10A2Uint = 0xd2, R8G8B8A8Unorm = 0xd5, R8G8B8A8Srgb = 0xd6, R8G8B8X8Snorm = 0xd7, R8G8B8X8Sint = 0xd8, R8G8B8X8Uint = 0xd9, R16G16Unorm = 0xda, R16G16Snorm = 0xdb, R16G16Sint = 0xdc, R16G16Uint = 0xdd, R16G16Float = 0xde, R11G11B10Float = 0xe0, R32Sint = 0xe3, R32Uint = 0xe4, R32Float = 0xe5, B8G8R8X8Unorm = 0xe6, B8G8R8X8Srgb = 0xe7, B5G6R5Unorm = 0xe8, B5G5R5A1Unorm = 0xe9, R8G8Unorm = 0xea, R8G8Snorm = 0xeb, R8G8Sint = 0xec, R8G8Uint = 0xed, R16Unorm = 0xee, R16Snorm = 0xef, R16Sint = 0xf0, R16Uint = 0xf1, R16Float = 0xf2, R8Unorm = 0xf3, R8Snorm = 0xf4, R8Sint = 0xf5, R8Uint = 0xf6, B5G5R5X1Unorm = 0xf8, R8G8B8X8Unorm = 0xf9, R8G8B8X8Srgb = 0xfa } static class ColorFormatConverter { /// /// Converts the color texture format to a host compatible format. /// /// Color format /// Host compatible format enum value public static FormatInfo Convert(this ColorFormat format) { return format switch { ColorFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), ColorFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), ColorFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), ColorFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), ColorFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), ColorFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), ColorFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8, 4), ColorFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8, 4), ColorFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8, 4), ColorFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8, 4), ColorFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4), ColorFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8, 2), ColorFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8, 2), ColorFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8, 2), ColorFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4), ColorFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4), ColorFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4), ColorFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4, 4), ColorFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4, 4), ColorFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), ColorFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), ColorFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4, 4), ColorFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4, 4), ColorFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4, 4), ColorFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4, 2), ColorFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4, 2), ColorFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2), ColorFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2), ColorFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2), ColorFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3), ColorFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1), ColorFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1), ColorFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4, 1), ColorFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4), ColorFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4), ColorFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2, 3), ColorFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4), ColorFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2, 2), ColorFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2, 2), ColorFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2, 2), ColorFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2, 2), ColorFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2, 1), ColorFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2, 1), ColorFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2, 1), ColorFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2, 1), ColorFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2, 1), ColorFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1, 1), ColorFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1, 1), ColorFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1, 1), ColorFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1, 1), ColorFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2, 4), ColorFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), ColorFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), _ => FormatInfo.Default }; } } }