using NUnit.Framework; using Ryujinx.Memory; using System; using System.Runtime.InteropServices; namespace Ryujinx.Memory.Tests { public class Tests { private const ulong MemorySize = 0x8000; private MemoryBlock _memoryBlock; [SetUp] public void Setup() { _memoryBlock = new MemoryBlock(MemorySize); } [TearDown] public void Teardown() { _memoryBlock.Dispose(); } [Test] public void Test_Read() { Marshal.WriteInt32(_memoryBlock.Pointer, 0x2020, 0x1234abcd); Assert.AreEqual(_memoryBlock.Read(0x2020), 0x1234abcd); } [Test] public void Test_Write() { _memoryBlock.Write(0x2040, 0xbadc0de); Assert.AreEqual(Marshal.ReadInt32(_memoryBlock.Pointer, 0x2040), 0xbadc0de); } } }