using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
///
/// A structure with custom dictionary words for the software keyboard.
///
[StructLayout(LayoutKind.Sequential, Pack = 2)]
struct SoftwareKeyboardDictSet
{
///
/// A 0x1000-byte aligned buffer position.
///
public ulong BufferPosition;
///
/// A 0x1000-byte aligned buffer size.
///
public uint BufferSize;
///
/// Array of word entries in the buffer.
///
public Array24 Entries;
///
/// Number of used entries in the Entries field.
///
public ushort TotalEntries;
public ushort Padding1;
}
}