using ARMeilleure.Decoders; using ARMeilleure.IntermediateRepresentation; using ARMeilleure.Translation; using System; using System.Diagnostics; using static ARMeilleure.Instructions.InstEmitSimdHelper32; using static ARMeilleure.IntermediateRepresentation.OperandHelper; namespace ARMeilleure.Instructions { static partial class InstEmit32 { public static void Vshl(ArmEmitterContext context) { OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp; EmitVectorUnaryOpZx32(context, (op1) => context.ShiftLeft(op1, Const(op.Shift))); } public static void Vshl_I(ArmEmitterContext context) { OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp; if (op.U) { EmitVectorBinaryOpZx32(context, (op1, op2) => EmitShlRegOp(context, op2, op1, op.Size, true)); } else { EmitVectorBinaryOpSx32(context, (op1, op2) => EmitShlRegOp(context, op2, op1, op.Size, false)); } } public static void Vshr(ArmEmitterContext context) { OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp; int shift = (8 << op.Size) - op.Shift; // Shr amount is flipped. int maxShift = (8 << op.Size) - 1; if (op.U) { EmitVectorUnaryOpZx32(context, (op1) => (shift > maxShift) ? Const(op1.Type, 0) : context.ShiftRightUI(op1, Const(shift))); } else { EmitVectorUnaryOpSx32(context, (op1) => context.ShiftRightSI(op1, Const(Math.Min(maxShift, shift)))); } } public static void Vshrn(ArmEmitterContext context) { OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp; int shift = (8 << op.Size) - op.Shift; // Shr amount is flipped. EmitVectorUnaryNarrowOp32(context, (op1) => context.ShiftRightUI(op1, Const(shift))); } private static Operand EmitShlRegOp(ArmEmitterContext context, Operand op, Operand shiftLsB, int size, bool unsigned) { if (shiftLsB.Type == OperandType.I64) { shiftLsB = context.ConvertI64ToI32(shiftLsB); } shiftLsB = context.SignExtend8(OperandType.I32, shiftLsB); Debug.Assert((uint)size < 4u); Operand negShiftLsB = context.Negate(shiftLsB); Operand isPositive = context.ICompareGreaterOrEqual(shiftLsB, Const(0)); Operand shl = context.ShiftLeft(op, shiftLsB); Operand shr = unsigned ? context.ShiftRightUI(op, negShiftLsB) : context.ShiftRightSI(op, negShiftLsB); Operand res = context.ConditionalSelect(isPositive, shl, shr); if (unsigned) { Operand isOutOfRange = context.BitwiseOr( context.ICompareGreaterOrEqual(shiftLsB, Const(8 << size)), context.ICompareGreaterOrEqual(negShiftLsB, Const(8 << size))); return context.ConditionalSelect(isOutOfRange, Const(op.Type, 0), res); } else { Operand isOutOfRange0 = context.ICompareGreaterOrEqual(shiftLsB, Const(8 << size)); Operand isOutOfRangeN = context.ICompareGreaterOrEqual(negShiftLsB, Const(8 << size)); // Also zero if shift is too negative, but value was positive. isOutOfRange0 = context.BitwiseOr(isOutOfRange0, context.BitwiseAnd(isOutOfRangeN, context.ICompareGreaterOrEqual(op, Const(op.Type, 0)))); Operand min = (op.Type == OperandType.I64) ? Const(-1L) : Const(-1); return context.ConditionalSelect(isOutOfRange0, Const(op.Type, 0), context.ConditionalSelect(isOutOfRangeN, min, res)); } } } }