// // Copyright (c) 2019-2020 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . // namespace Ryujinx.Audio.Renderer.Common { /// /// Late reverb reflection. /// public enum ReverbLateMode : uint { /// /// Room late reflection. (small acoustic space, fast reflection) /// Room, /// /// Hall late reflection. (large acoustic space, warm reflection) /// Hall, /// /// Classic plate late reflection. (clean distinctive reverb) /// Plate, /// /// Cathedral late reflection. (very large acoustic space, pronounced bright reflection) /// Cathedral, /// /// Do not apply any delay. (max delay) /// NoDelay, /// /// Max delay. (used for delay line limits) /// Limit = NoDelay } }