// // Copyright (c) 2019-2020 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . // using Ryujinx.Common.Memory; using System.Runtime.InteropServices; namespace Ryujinx.Audio.Renderer.Parameter { /// /// Biquad filter parameters. /// [StructLayout(LayoutKind.Sequential, Size = 0xC, Pack = 1)] public struct BiquadFilterParameter { /// /// Set to true if the biquad filter is active. /// [MarshalAs(UnmanagedType.I1)] public bool Enable; /// /// Reserved/padding. /// private byte _reserved; /// /// Biquad filter numerator (b0, b1, b2). /// public Array3 Numerator; /// /// Biquad filter denominator (a1, a2). /// /// a0 = 1 public Array2 Denominator; } }