namespace Ryujinx.HLE.HOS.Services.Hid { public class KeyboardDevice : BaseDevice { public KeyboardDevice(Switch device, bool active) : base(device, active) { } public unsafe void Update(KeyboardInput keyState) { ref ShMemKeyboard keyboard = ref _device.Hid.SharedMemory.Keyboard; int currentIndex = UpdateEntriesHeader(ref keyboard.Header, out int previousIndex); if (!Active) { return; } ref KeyboardState currentEntry = ref keyboard.Entries[currentIndex]; KeyboardState previousEntry = keyboard.Entries[previousIndex]; currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1; currentEntry.SampleTimestamp2 = previousEntry.SampleTimestamp2 + 1; for (int i = 0; i < 8; ++i) { currentEntry.Keys[i] = (uint)keyState.Keys[i]; } currentEntry.Modifier = (ulong)keyState.Modifier; } } }