using System; namespace Ryujinx.HLE.HOS.SystemState { public class SystemStateMgr { internal static string[] LanguageCodes = new string[] { "ja", "en-US", "fr", "de", "it", "es", "zh-CN", "ko", "nl", "pt", "ru", "zh-TW", "en-GB", "fr-CA", "es-419", "zh-Hans", "zh-Hant" }; internal long DesiredKeyboardLayout { get; private set; } internal SystemLanguage DesiredSystemLanguage { get; private set; } internal long DesiredLanguageCode { get; private set; } internal uint DesiredRegionCode { get; private set; } public TitleLanguage DesiredTitleLanguage { get; private set; } internal string ActiveAudioOutput { get; private set; } public bool DockedMode { get; set; } public ColorSet ThemeColor { get; set; } public bool InstallContents { get; set; } public SystemStateMgr() { // TODO: Let user specify. DesiredKeyboardLayout = (long)KeyboardLayout.Default; } public void SetLanguage(SystemLanguage language) { DesiredSystemLanguage = language; DesiredLanguageCode = GetLanguageCode((int)DesiredSystemLanguage); switch (language) { case SystemLanguage.Taiwanese: case SystemLanguage.TraditionalChinese: DesiredTitleLanguage = TitleLanguage.Taiwanese; break; case SystemLanguage.Chinese: case SystemLanguage.SimplifiedChinese: DesiredTitleLanguage = TitleLanguage.Chinese; break; default: DesiredTitleLanguage = Enum.Parse(Enum.GetName(typeof(SystemLanguage), language)); break; } } public void SetRegion(RegionCode region) { DesiredRegionCode = (uint)region; } internal static long GetLanguageCode(int index) { if ((uint)index >= LanguageCodes.Length) { throw new ArgumentOutOfRangeException(nameof(index)); } long code = 0; int shift = 0; foreach (char chr in LanguageCodes[index]) { code |= (long)(byte)chr << shift++ * 8; } return code; } } }