using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace SoundIOSharp { public class SoundIO : IDisposable { Pointer handle; public SoundIO () { handle = Natives.soundio_create (); } internal SoundIO (Pointer handle) { this.handle = handle; } public void Dispose () { foreach (var h in allocated_hglobals) Marshal.FreeHGlobal (h); Natives.soundio_destroy (handle); } // Equality (based on handle) public override bool Equals (object other) { var d = other as SoundIO; return d != null && this.handle == d.handle; } public override int GetHashCode () { return (int) (IntPtr) handle; } public static bool operator == (SoundIO obj1, SoundIO obj2) { return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2); } public static bool operator != (SoundIO obj1, SoundIO obj2) { return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2); } // fields // FIXME: this should be taken care in more centralized/decent manner... we don't want to write // this kind of code anywhere we need string marshaling. List allocated_hglobals = new List (); public string ApplicationName { get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, app_name_offset)); } set { unsafe { var existing = Marshal.ReadIntPtr (handle, app_name_offset); if (allocated_hglobals.Contains (existing)) { allocated_hglobals.Remove (existing); Marshal.FreeHGlobal (existing); } var ptr = Marshal.StringToHGlobalAnsi (value); Marshal.WriteIntPtr (handle, app_name_offset, ptr); allocated_hglobals.Add (ptr); } } } static readonly int app_name_offset = (int)Marshal.OffsetOf ("app_name"); public SoundIOBackend CurrentBackend { get { return (SoundIOBackend) Marshal.ReadInt32 (handle, current_backend_offset); } } static readonly int current_backend_offset = (int)Marshal.OffsetOf ("current_backend"); // emit_rtprio_warning public Action EmitRealtimePriorityWarning { get { return emit_rtprio_warning; } set { emit_rtprio_warning = value; var ptr = Marshal.GetFunctionPointerForDelegate (on_devices_change); Marshal.WriteIntPtr (handle, emit_rtprio_warning_offset, ptr); } } static readonly int emit_rtprio_warning_offset = (int)Marshal.OffsetOf ("emit_rtprio_warning"); Action emit_rtprio_warning; // jack_error_callback public Action JackErrorCallback { get { return jack_error_callback; } set { jack_error_callback = value; if (value == null) jack_error_callback = null; else jack_error_callback_native = msg => jack_error_callback (msg); var ptr = Marshal.GetFunctionPointerForDelegate (jack_error_callback_native); Marshal.WriteIntPtr (handle, jack_error_callback_offset, ptr); } } static readonly int jack_error_callback_offset = (int)Marshal.OffsetOf ("jack_error_callback"); Action jack_error_callback; delegate void jack_error_delegate (string message); jack_error_delegate jack_error_callback_native; // jack_info_callback public Action JackInfoCallback { get { return jack_info_callback; } set { jack_info_callback = value; if (value == null) jack_info_callback = null; else jack_info_callback_native = msg => jack_info_callback (msg); var ptr = Marshal.GetFunctionPointerForDelegate (jack_info_callback_native); Marshal.WriteIntPtr (handle, jack_info_callback_offset, ptr); } } static readonly int jack_info_callback_offset = (int)Marshal.OffsetOf ("jack_info_callback"); Action jack_info_callback; delegate void jack_info_delegate (string message); jack_info_delegate jack_info_callback_native; // on_backend_disconnect public Action OnBackendDisconnect { get { return on_backend_disconnect; } set { on_backend_disconnect = value; if (value == null) on_backend_disconnect_native = null; else on_backend_disconnect_native = (sio, err) => on_backend_disconnect (err); var ptr = Marshal.GetFunctionPointerForDelegate (on_backend_disconnect_native); Marshal.WriteIntPtr (handle, on_backend_disconnect_offset, ptr); } } static readonly int on_backend_disconnect_offset = (int)Marshal.OffsetOf ("on_backend_disconnect"); Action on_backend_disconnect; delegate void on_backend_disconnect_delegate (IntPtr handle, int errorCode); on_backend_disconnect_delegate on_backend_disconnect_native; // on_devices_change public Action OnDevicesChange { get { return on_devices_change; } set { on_devices_change = value; if (value == null) on_devices_change_native = null; else on_devices_change_native = sio => on_devices_change (); var ptr = Marshal.GetFunctionPointerForDelegate (on_devices_change_native); Marshal.WriteIntPtr (handle, on_devices_change_offset, ptr); } } static readonly int on_devices_change_offset = (int)Marshal.OffsetOf ("on_devices_change"); Action on_devices_change; delegate void on_devices_change_delegate (IntPtr handle); on_devices_change_delegate on_devices_change_native; // on_events_signal public Action OnEventsSignal { get { return on_events_signal; } set { on_events_signal = value; if (value == null) on_events_signal_native = null; else on_events_signal_native = sio => on_events_signal (); var ptr = Marshal.GetFunctionPointerForDelegate (on_events_signal_native); Marshal.WriteIntPtr (handle, on_events_signal_offset, ptr); } } static readonly int on_events_signal_offset = (int)Marshal.OffsetOf ("on_events_signal"); Action on_events_signal; delegate void on_events_signal_delegate (IntPtr handle); on_events_signal_delegate on_events_signal_native; // functions public int BackendCount { get { return Natives.soundio_backend_count (handle); } } public int InputDeviceCount { get { return Natives.soundio_input_device_count (handle); } } public int OutputDeviceCount { get { return Natives.soundio_output_device_count (handle); } } public int DefaultInputDeviceIndex { get { return Natives.soundio_default_input_device_index (handle); } } public int DefaultOutputDeviceIndex { get { return Natives.soundio_default_output_device_index (handle); } } public SoundIOBackend GetBackend (int index) { return (SoundIOBackend) Natives.soundio_get_backend (handle, index); } public SoundIODevice GetInputDevice (int index) { return new SoundIODevice (Natives.soundio_get_input_device (handle, index)); } public SoundIODevice GetOutputDevice (int index) { return new SoundIODevice (Natives.soundio_get_output_device (handle, index)); } public void Connect () { var ret = (SoundIoError) Natives.soundio_connect (handle); if (ret != SoundIoError.SoundIoErrorNone) throw new SoundIOException (ret); } public void ConnectBackend (SoundIOBackend backend) { var ret = (SoundIoError) Natives.soundio_connect_backend (handle, (SoundIoBackend) backend); if (ret != SoundIoError.SoundIoErrorNone) throw new SoundIOException (ret); } public void Disconnect () { Natives.soundio_disconnect (handle); } public void FlushEvents () { Natives.soundio_flush_events (handle); } public void WaitEvents () { Natives.soundio_wait_events (handle); } public void Wakeup () { Natives.soundio_wakeup (handle); } public void ForceDeviceScan () { Natives.soundio_force_device_scan (handle); } public SoundIORingBuffer CreateRingBuffer (int capacity) { return new SoundIORingBuffer (Natives.soundio_ring_buffer_create (handle, capacity)); } // static methods public static string VersionString { get { return Marshal.PtrToStringAnsi (Natives.soundio_version_string ()); } } public static int VersionMajor { get { return Natives.soundio_version_major (); } } public static int VersionMinor { get { return Natives.soundio_version_minor (); } } public static int VersionPatch { get { return Natives.soundio_version_patch (); } } public static string GetBackendName (SoundIOBackend backend) { return Marshal.PtrToStringAnsi (Natives.soundio_backend_name ((SoundIoBackend) backend)); } public static bool HaveBackend (SoundIOBackend backend) { return Natives.soundio_have_backend ((SoundIoBackend) backend); } public static int GetBytesPerSample (SoundIOFormat format) { return Natives.soundio_get_bytes_per_sample ((SoundIoFormat) format); } public static int GetBytesPerFrame (SoundIOFormat format, int channelCount) { return Natives.soundio_get_bytes_per_frame ((SoundIoFormat) format, channelCount); } public static int GetBytesPerSecond (SoundIOFormat format, int channelCount, int sampleRate) { return Natives.soundio_get_bytes_per_second ((SoundIoFormat) format, channelCount, sampleRate); } public static string GetSoundFormatName (SoundIOFormat format) { return Marshal.PtrToStringAnsi (Natives.soundio_format_string ((SoundIoFormat) format)); } } }