using System; using System.Collections.Generic; using System.Runtime.InteropServices; namespace SoundIOSharp { public class SoundIOInStream : IDisposable { internal SoundIOInStream (Pointer handle) { this.handle = handle; } Pointer handle; public void Dispose () { Natives.soundio_instream_destroy (handle); } // Equality (based on handle) public override bool Equals (object other) { var d = other as SoundIOInStream; return d != null && (this.handle == d.handle); } public override int GetHashCode () { return (int)(IntPtr)handle; } public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2) { return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2); } public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2) { return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2); } // fields public SoundIODevice Device { get { return new SoundIODevice (Marshal.ReadIntPtr (handle, device_offset)); } } static readonly int device_offset = (int)Marshal.OffsetOf ("device"); public SoundIOFormat Format { get { return (SoundIOFormat) Marshal.ReadInt32 (handle, format_offset); } set { Marshal.WriteInt32 (handle, format_offset, (int) value); } } static readonly int format_offset = (int)Marshal.OffsetOf ("format"); public int SampleRate { get { return Marshal.ReadInt32 (handle, sample_rate_offset); } set { Marshal.WriteInt32 (handle, sample_rate_offset, value); } } static readonly int sample_rate_offset = (int)Marshal.OffsetOf ("sample_rate"); public SoundIOChannelLayout Layout { get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); } set { unsafe { Buffer.MemoryCopy ((void*) ((IntPtr) handle + layout_offset), (void*)value.Handle, Marshal.SizeOf (), Marshal.SizeOf ()); } } } static readonly int layout_offset = (int)Marshal.OffsetOf ("layout"); public double SoftwareLatency { get { return MarshalEx.ReadDouble (handle, software_latency_offset); } set { MarshalEx.WriteDouble (handle, software_latency_offset, value); } } static readonly int software_latency_offset = (int)Marshal.OffsetOf ("software_latency"); // error_callback public Action ErrorCallback { get { return error_callback; } set { error_callback = value; error_callback_native = _ => error_callback (); var ptr = Marshal.GetFunctionPointerForDelegate (error_callback_native); Marshal.WriteIntPtr (handle, error_callback_offset, ptr); } } static readonly int error_callback_offset = (int)Marshal.OffsetOf ("error_callback"); Action error_callback; delegate void error_callback_delegate (IntPtr handle); error_callback_delegate error_callback_native; // read_callback public Action ReadCallback { get { return read_callback; } set { read_callback = value; read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback (minFrameCount, maxFrameCount); var ptr = Marshal.GetFunctionPointerForDelegate (read_callback_native); Marshal.WriteIntPtr (handle, read_callback_offset, ptr); } } static readonly int read_callback_offset = (int)Marshal.OffsetOf ("read_callback"); Action read_callback; delegate void read_callback_delegate (IntPtr handle, int min, int max); read_callback_delegate read_callback_native; // overflow_callback public Action OverflowCallback { get { return overflow_callback; } set { overflow_callback = value; overflow_callback_native = _ => overflow_callback (); var ptr = Marshal.GetFunctionPointerForDelegate (overflow_callback_native); Marshal.WriteIntPtr (handle, overflow_callback_offset, ptr); } } static readonly int overflow_callback_offset = (int)Marshal.OffsetOf ("overflow_callback"); Action overflow_callback; delegate void overflow_callback_delegate (IntPtr handle); overflow_callback_delegate overflow_callback_native; // FIXME: this should be taken care in more centralized/decent manner... we don't want to write // this kind of code anywhere we need string marshaling. List allocated_hglobals = new List (); public string Name { get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); } set { unsafe { var existing = Marshal.ReadIntPtr (handle, name_offset); if (allocated_hglobals.Contains (existing)) { allocated_hglobals.Remove (existing); Marshal.FreeHGlobal (existing); } var ptr = Marshal.StringToHGlobalAnsi (value); Marshal.WriteIntPtr (handle, name_offset, ptr); allocated_hglobals.Add (ptr); } } } static readonly int name_offset = (int)Marshal.OffsetOf ("name"); public bool NonTerminalHint { get { return Marshal.ReadInt32 (handle, non_terminal_hint_offset) != 0; } } static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf ("non_terminal_hint"); public int BytesPerFrame { get { return Marshal.ReadInt32 (handle, bytes_per_frame_offset); } } static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf ("bytes_per_frame"); public int BytesPerSample { get { return Marshal.ReadInt32 (handle, bytes_per_sample_offset); } } static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf ("bytes_per_sample"); public string LayoutErrorMessage { get { var code = (SoundIoError) Marshal.ReadInt32 (handle, layout_error_offset); return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi (Natives.soundio_strerror ((int) code)); } } static readonly int layout_error_offset = (int)Marshal.OffsetOf ("layout_error"); // functions public void Open () { var ret = (SoundIoError) Natives.soundio_instream_open (handle); if (ret != SoundIoError.SoundIoErrorNone) throw new SoundIOException (ret); } public void Start () { var ret = (SoundIoError)Natives.soundio_instream_start (handle); if (ret != SoundIoError.SoundIoErrorNone) throw new SoundIOException (ret); } public SoundIOChannelAreas BeginRead (ref int frameCount) { IntPtr ptrs = default (IntPtr); int nativeFrameCount = frameCount; unsafe { var frameCountPtr = &nativeFrameCount; var ptrptr = &ptrs; var ret = (SoundIoError) Natives.soundio_instream_begin_read (handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr); frameCount = *frameCountPtr; if (ret != SoundIoError.SoundIoErrorNone) throw new SoundIOException (ret); return new SoundIOChannelAreas (ptrs, Layout.ChannelCount, frameCount); } } public void EndRead () { var ret = (SoundIoError) Natives.soundio_instream_end_read (handle); if (ret != SoundIoError.SoundIoErrorNone) throw new SoundIOException (ret); } public void Pause (bool pause) { var ret = (SoundIoError) Natives.soundio_instream_pause (handle, pause); if (ret != SoundIoError.SoundIoErrorNone) throw new SoundIOException (ret); } public double GetLatency () { unsafe { double* dptr = null; IntPtr p = new IntPtr (dptr); var ret = (SoundIoError) Natives.soundio_instream_get_latency (handle, p); if (ret != SoundIoError.SoundIoErrorNone) throw new SoundIOException (ret); dptr = (double*) p; return *dptr; } } } }