using System; namespace Ryujinx.Graphics { static class QuadHelper { public static int ConvertSizeQuadsToTris(int size) { return size <= 0 ? 0 : (size / 4) * 6; } public static int ConvertSizeQuadStripToTris(int size) { return size <= 1 ? 0 : ((size - 2) / 2) * 6; } public static byte[] ConvertQuadsToTris(byte[] data, int entrySize, int count) { int primitivesCount = count / 4; int quadPrimSize = 4 * entrySize; int trisPrimSize = 6 * entrySize; byte[] output = new byte[primitivesCount * 6 * entrySize]; for (int prim = 0; prim < primitivesCount; prim++) { void AssignIndex(int src, int dst, int copyCount = 1) { src = prim * quadPrimSize + src * entrySize; dst = prim * trisPrimSize + dst * entrySize; Buffer.BlockCopy(data, src, output, dst, copyCount * entrySize); } // 0 1 2 -> 0 1 2. AssignIndex(0, 0, 3); // 2 3 -> 3 4. AssignIndex(2, 3, 2); // 0 -> 5. AssignIndex(0, 5); } return output; } public static byte[] ConvertQuadStripToTris(byte[] data, int entrySize, int count) { int primitivesCount = (count - 2) / 2; int quadPrimSize = 2 * entrySize; int trisPrimSize = 6 * entrySize; byte[] output = new byte[primitivesCount * 6 * entrySize]; for (int prim = 0; prim < primitivesCount; prim++) { void AssignIndex(int src, int dst, int copyCount = 1) { src = prim * quadPrimSize + src * entrySize + 2 * entrySize; dst = prim * trisPrimSize + dst * entrySize; Buffer.BlockCopy(data, src, output, dst, copyCount * entrySize); } // -2 -1 0 -> 0 1 2. AssignIndex(-2, 0, 3); // 0 1 -> 3 4. AssignIndex(0, 3, 2); // -2 -> 5. AssignIndex(-2, 5); } return output; } } }