namespace Ryujinx.Graphics.Gpu.Memory { /// /// Memory range used for buffers. /// struct BufferBounds { /// /// Region virtual address. /// public ulong Address { get; } /// /// Region size in bytes. /// public ulong Size { get; } /// /// Creates a new buffer region. /// /// Region address /// Region size public BufferBounds(ulong address, ulong size) { Address = address; Size = size; } } }