namespace Ryujinx.Graphics.Nvdec { public struct FrameDecodedEventArgs { public CodecId CodecId { get; } public uint LumaOffset { get; } public uint ChromaOffset { get; } internal FrameDecodedEventArgs(CodecId codecId, uint lumaOffset, uint chromaOffset) { CodecId = codecId; LumaOffset = lumaOffset; ChromaOffset = chromaOffset; } } }