namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { /// /// Possible states for the software keyboard when running in inline mode. /// enum InlineKeyboardState : uint { /// /// The software keyboard has just been created or finalized and is uninitialized. /// Uninitialized = 0x0, /// /// The software keyboard is initialized, but it is not visible and not processing input. /// Initialized = 0x1, /// /// The software keyboard is transitioning to a visible state. /// Appearing = 0x2, /// /// The software keyboard is visible and receiving processing input. /// Shown = 0x3, /// /// software keyboard is transitioning to a hidden state because the user pressed either OK or Cancel. /// Disappearing = 0x4 } }