//
// Copyright (c) 2019-2020 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see .
//
namespace Ryujinx.Audio.Renderer.Common
{
///
/// Represents the state of a memory pool.
///
public enum MemoryPoolUserState : uint
{
///
/// Invalid state.
///
Invalid = 0,
///
/// The memory pool is new. (client side only)
///
New = 1,
///
/// The user asked to detach the memory pool from the .
///
RequestDetach = 2,
///
/// The memory pool is detached from the .
///
Detached = 3,
///
/// The user asked to attach the memory pool to the .
///
RequestAttach = 4,
///
/// The memory pool is attached to the .
///
Attached = 5,
///
/// The memory pool is released. (client side only)
///
Released = 6
}
}