//
// Copyright (c) 2019-2020 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see .
//
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Parameter
{
///
/// Biquad filter parameters.
///
[StructLayout(LayoutKind.Sequential, Size = 0xC, Pack = 1)]
public struct BiquadFilterParameter
{
///
/// Set to true if the biquad filter is active.
///
[MarshalAs(UnmanagedType.I1)]
public bool Enable;
///
/// Reserved/padding.
///
private byte _reserved;
///
/// Biquad filter numerator (b0, b1, b2).
///
public Array3 Numerator;
///
/// Biquad filter denominator (a1, a2).
///
/// a0 = 1
public Array2 Denominator;
}
}