using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Nv.Types { [StructLayout(LayoutKind.Sequential, Size = 0x20)] struct NvStatus { public uint MemoryValue1; public uint MemoryValue2; public uint MemoryValue3; public uint MemoryValue4; public long Padding1; public long Padding2; } }