namespace Ryujinx.Graphics.Gpu.State { /// /// Texture to texture copy control. /// struct CopyTextureControl { #pragma warning disable CS0649 public uint Packed; #pragma warning restore CS0649 public bool UnpackOriginCorner() { return (Packed & 1u) != 0; } public bool UnpackLinearFilter() { return (Packed & (1u << 4)) != 0; } } }