using Ryujinx.Graphics.GAL; namespace Ryujinx.Graphics.Gpu.State { /// /// Stencil back test state. /// struct StencilBackTestState { #pragma warning disable CS0649 public Boolean32 TwoSided; public StencilOp BackSFail; public StencilOp BackDpFail; public StencilOp BackDpPass; public CompareOp BackFunc; #pragma warning restore CS0649 } }