## Config File `Config.jsonc` should be present in executable folder. The available settings follow: - `graphics_shaders_dump_path` *(string)* Dump shaders in local directory (e.g. `C:\ShaderDumps`) - `logging_enable_debug` *(bool)* Enable the Debug Logging. - `logging_enable_stub` *(bool)* Enable the Trace Logging. - `logging_enable_info` *(bool)* Enable the Informations Logging. - `logging_enable_warn` *(bool)* Enable the Warning Logging. - `logging_enable_error` *(bool)* Enable the Error Logging. - `enable_file_log` *(bool)* Enable writing the logging inside a Ryujinx.log file. - `system_language` *(string)* Change System Language, [System Language list](https://gist.github.com/HorrorTroll/b6e4a88d774c3c9b3bdf54d79a7ca43b) - `docked_mode` *(bool)* Enable or Disable Docked Mode - `enable_vsync` *(bool)* Enable or Disable Game Vsync - `enable_multicore_scheduling` *(bool)* Enable or Disable Multi-core scheduling of threads - `enable_fs_integrity_checks` *(bool)* Enable integrity checks on Switch content files - `controller_type` *(string)* The primary controller's type. Supported Values: `Handheld`, `ProController`, `NpadPair`, `NpadLeft`, `NpadRight` - `keyboard_controls` *(object)* : - `left_joycon` *(object)* : Left JoyCon Keyboard Bindings - `stick_up` *(string)* - `stick_down` *(string)* - `stick_left` *(string)* - `stick_right` *(string)* - `stick_button` *(string)* - `dpad_up` *(string)* - `dpad_down` *(string)* - `dpad_left` *(string)* - `dpad_right` *(string)* - `button_minus` *(string)* - `button_l` *(string)* - `button_zl` *(string)* - `right_joycon` *(object)* : Right JoyCon Keyboard Bindings - `stick_up` *(string)* - `stick_down` *(string)* - `stick_left` *(string)* - `stick_right` *(string)* - `stick_button` *(string)* - `button_a` *(string)* - `button_b` *(string)* - `button_x` *(string)* - `button_y` *(string)* - `button_plus` *(string)* - `button_r` *(string)* - `button_zr` *(string)* - `gamepad_controls` *(object)* : - `enabled` *(bool)* Whether or not to enable Controller Support. - `index` *(int)* The index of the Controller Device. - `deadzone` *(number)* The deadzone of both analog sticks on the Controller. - `trigger_threshold` *(number)* The value of how pressed down each trigger has to be in order to register a button press - `left_joycon` *(object)* : Left JoyCon Controller Bindings - `stick` *(string)* - `stick_button` *(string)* - `dpad_up` *(string)* - `dpad_down` *(string)* - `dpad_left` *(string)* - `dpad_right` *(string)* - `button_minus` *(string)* - `button_l` *(string)* - `button_zl` *(string)* - `right_joycon` *(object)* : Right JoyCon Controller Bindings - `stick` *(string)* - `stick_button` *(string)* - `button_a` *(string)* - `button_b` *(string)* - `button_x` *(string)* - `button_y` *(string)* - `button_plus` *(string)* - `button_r` *(string)* - `button_zr` *(string)* ### Default Mapping #### Controller - Left Joycon: - Analog Stick = Left Analog Stick - DPad Up = DPad Up - DPad Down = DPad Down - DPad Left = DPad Left - DPad Right = DPad Right - Minus = Select / Back / Share - L = Left Shoulder Button - ZL = Left Trigger - Right Joycon: - Analog Stick = Right Analog Stick - A = B / Circle - B = A / Cross - X = Y / Triangle - Y = X / Square - Plus = Start / Options - R = Right Shoulder Button - ZR = Right Trigger #### Keyboard - Left Joycon: - Stick Up = W - Stick Down = S - Stick Left = A - Stick Right = D - Stick Button = F - DPad Up = Up - DPad Down = Down - DPad Left = Left - DPad Right = Right - Minus = - - L = E - ZL = Q - Right Joycon: - Stick Up = I - Stick Down = K - Stick Left = J - Stick Right = L - Stick Button = H - A = Z - B = X - X = C - Y = V - Plus = + - R = U - ZR = O ### Valid Button Mappings - A = The A / Cross Button - B = The B / Circle Button - X = The X / Square Button - Y = The Y / Triangle Button - LStick = The Left Analog Stick when Pressed Down - RStick = The Right Analog Stick when Pressed Down - Start = The Start / Options Button - Back = The Select / Back / Share Button - RShoulder = The Right Shoulder Button - LShoulder = The Left Shoulder Button - RTrigger = The Right Trigger - LTrigger = The Left Trigger - DPadUp = Up on the DPad - DPadDown = Down on the DPad - DPadLeft = Left on the DPad - DpadRight = Right on the DPad - Valid Joystick Mappings - LJoystick = The Left Analog Stick - RJoystick = The Right Analog Stick On more obscure / weird controllers this can vary, so if this list doesn't work, trial and error will.