using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS.Services.FspSrv; namespace Ryujinx.HLE.FileSystem { interface IFileSystemProvider { long CreateFile(string name, long size); long CreateDirectory(string name); long RenameFile(string oldName, string newName); long RenameDirectory(string oldName, string newName); DirectoryEntry[] GetEntries(string path); DirectoryEntry[] GetDirectories(string path); DirectoryEntry[] GetFiles(string path); long DeleteFile(string name); long DeleteDirectory(string name, bool recursive); bool FileExists(string name); bool DirectoryExists(string name); long OpenFile(string name, out IFile fileInterface); long OpenDirectory(string name, int filterFlags, out IDirectory directoryInterface); string GetFullPath(string name); long GetFreeSpace(ServiceCtx context); long GetTotalSpace(ServiceCtx context); } }