using ARMeilleure.Common; using ARMeilleure.IntermediateRepresentation; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace ARMeilleure.CodeGen.RegisterAllocators { class LiveInterval : IComparable { public const int NotFound = -1; private LiveInterval _parent; private SortedIntegerList _usePositions; public int UsesCount => _usePositions.Count; private List _ranges; private SortedList _childs; public bool IsSplit => _childs.Count != 0; public Operand Local { get; } public Register Register { get; set; } public int SpillOffset { get; private set; } public bool IsSpilled => SpillOffset != -1; public bool IsFixed { get; } public bool IsEmpty => _ranges.Count == 0; public LiveInterval(Operand local = null, LiveInterval parent = null) { Local = local; _parent = parent ?? this; _usePositions = new SortedIntegerList(); _ranges = new List(); _childs = new SortedList(); SpillOffset = -1; } public LiveInterval(Register register) : this() { IsFixed = true; Register = register; } public void SetStart(int position) { if (_ranges.Count != 0) { Debug.Assert(position != _ranges[0].End); _ranges[0] = new LiveRange(position, _ranges[0].End); } else { _ranges.Add(new LiveRange(position, position + 1)); } } public int GetStart() { if (_ranges.Count == 0) { throw new InvalidOperationException("Empty interval."); } return _ranges[0].Start; } public void SetEnd(int position) { if (_ranges.Count != 0) { int lastIdx = _ranges.Count - 1; Debug.Assert(position != _ranges[lastIdx].Start); _ranges[lastIdx] = new LiveRange(_ranges[lastIdx].Start, position); } else { _ranges.Add(new LiveRange(position, position + 1)); } } public int GetEnd() { if (_ranges.Count == 0) { throw new InvalidOperationException("Empty interval."); } return _ranges[_ranges.Count - 1].End; } public void AddRange(int start, int end) { if (start >= end) { throw new ArgumentException("Invalid range start position " + start + ", " + end); } int index = _ranges.BinarySearch(new LiveRange(start, end)); if (index >= 0) { // New range insersects with an existing range, we need to remove // all the intersecting ranges before adding the new one. // We also extend the new range as needed, based on the values of // the existing ranges being removed. int lIndex = index; int rIndex = index; while (lIndex > 0 && _ranges[lIndex - 1].End >= start) { lIndex--; } while (rIndex + 1 < _ranges.Count && _ranges[rIndex + 1].Start <= end) { rIndex++; } if (start > _ranges[lIndex].Start) { start = _ranges[lIndex].Start; } if (end < _ranges[rIndex].End) { end = _ranges[rIndex].End; } _ranges.RemoveRange(lIndex, (rIndex - lIndex) + 1); InsertRange(lIndex, start, end); } else { InsertRange(~index, start, end); } } private void InsertRange(int index, int start, int end) { // Here we insert a new range on the ranges list. // If possible, we extend an existing range rather than inserting a new one. // We can extend an existing range if any of the following conditions are true: // - The new range starts right after the end of the previous range on the list. // - The new range ends right before the start of the next range on the list. // If both cases are true, we can extend either one. We prefer to extend the // previous range, and then remove the next one, but theres no specific reason // for that, extending either one will do. int? extIndex = null; if (index > 0 && _ranges[index - 1].End == start) { start = _ranges[index - 1].Start; extIndex = index - 1; } if (index < _ranges.Count && _ranges[index].Start == end) { end = _ranges[index].End; if (extIndex.HasValue) { _ranges.RemoveAt(index); } else { extIndex = index; } } if (extIndex.HasValue) { _ranges[extIndex.Value] = new LiveRange(start, end); } else { _ranges.Insert(index, new LiveRange(start, end)); } } public void AddUsePosition(int position) { // Inserts are in descending order, but ascending is faster for SortedIntegerList<>. // We flip the ordering, then iterate backwards when using the final list. _usePositions.Add(-position); } public bool Overlaps(int position) { return _ranges.BinarySearch(new LiveRange(position, position + 1)) >= 0; } public bool Overlaps(LiveInterval other) { foreach (LiveRange range in other._ranges) { if (_ranges.BinarySearch(range) >= 0) { return true; } } return false; } public int GetOverlapPosition(LiveInterval other) { foreach (LiveRange range in other._ranges) { int overlapIndex = _ranges.BinarySearch(range); if (overlapIndex >= 0) { // It's possible that we have multiple overlaps within a single interval, // in this case, we pick the one with the lowest start position, since // we return the first overlap position. while (overlapIndex > 0 && _ranges[overlapIndex - 1].End > range.Start) { overlapIndex--; } LiveRange overlappingRange = _ranges[overlapIndex]; return overlappingRange.Start; } } return NotFound; } public IEnumerable SplitChilds() { return _childs.Values; } public IList UsePositions() { return _usePositions.GetList(); } public int FirstUse() { if (_usePositions.Count == 0) { return NotFound; } return -_usePositions.Last(); } public int NextUseAfter(int position) { int index = _usePositions.FindLessEqualIndex(-position); return (index >= 0) ? -_usePositions[index] : NotFound; } public void RemoveAfter(int position) { int index = _usePositions.FindLessEqualIndex(-position); _usePositions.RemoveRange(0, index + 1); } public LiveInterval Split(int position) { LiveInterval right = new LiveInterval(Local, _parent); int splitIndex = 0; for (; splitIndex < _ranges.Count; splitIndex++) { LiveRange range = _ranges[splitIndex]; if (position > range.Start && position < range.End) { right._ranges.Add(new LiveRange(position, range.End)); range = new LiveRange(range.Start, position); _ranges[splitIndex++] = range; break; } if (range.Start >= position) { break; } } if (splitIndex < _ranges.Count) { int count = _ranges.Count - splitIndex; right._ranges.AddRange(_ranges.GetRange(splitIndex, count)); _ranges.RemoveRange(splitIndex, count); } int addAfter = _usePositions.FindLessEqualIndex(-position); for (int index = addAfter; index >= 0; index--) { int usePosition = _usePositions[index]; right._usePositions.Add(usePosition); } RemoveAfter(position); Debug.Assert(_ranges.Count != 0, "Left interval is empty after split."); Debug.Assert(right._ranges.Count != 0, "Right interval is empty after split."); AddSplitChild(right); return right; } private void AddSplitChild(LiveInterval child) { Debug.Assert(!child.IsEmpty, "Trying to insert a empty interval."); _parent._childs.Add(child.GetStart(), child); } public LiveInterval GetSplitChild(int position) { if (Overlaps(position)) { return this; } foreach (LiveInterval splitChild in _childs.Values) { if (splitChild.Overlaps(position)) { return splitChild; } } return null; } public bool TrySpillWithSiblingOffset() { foreach (LiveInterval splitChild in _parent._childs.Values) { if (splitChild.IsSpilled) { Spill(splitChild.SpillOffset); return true; } } return false; } public void Spill(int offset) { SpillOffset = offset; } public int CompareTo(LiveInterval other) { if (_ranges.Count == 0 || other._ranges.Count == 0) { return _ranges.Count.CompareTo(other._ranges.Count); } return _ranges[0].Start.CompareTo(other._ranges[0].Start); } public override string ToString() { return string.Join("; ", _ranges); } } }