using System; using System.Collections.Generic; namespace ARMeilleure.Common { public class SortedIntegerList { private List _items; public int Count => _items.Count; public int this[int index] { get { return _items[index]; } set { _items[index] = value; } } public SortedIntegerList() { _items = new List(); } public bool Add(int value) { if (_items.Count == 0 || value > Last()) { _items.Add(value); return true; } else { int index = _items.BinarySearch(value); if (index >= 0) { return false; } _items.Insert(-1 - index, value); return true; } } public int FindLessEqualIndex(int value) { int index = _items.BinarySearch(value); return (index < 0) ? (-2 - index) : index; } public void RemoveRange(int index, int count) { if (count > 0) { _items.RemoveRange(index, count); } } public int Last() { return _items[Count - 1]; } public List GetList() { return _items; } } }