// // Copyright (c) 2019-2021 Ryujinx // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see . // namespace Ryujinx.Audio.Renderer.Dsp.Command { public class ClearMixBufferCommand : ICommand { public bool Enabled { get; set; } public int NodeId { get; } public CommandType CommandType => CommandType.ClearMixBuffer; public ulong EstimatedProcessingTime { get; set; } public ClearMixBufferCommand(int nodeId) { Enabled = true; NodeId = nodeId; } public void Process(CommandList context) { context.Buffers.Span.Fill(0); } } }