using ARMeilleure.Memory; using Ryujinx.Memory; using System; namespace Ryujinx.Cpu { class JitMemoryBlock : IJitMemoryBlock { private readonly MemoryBlock _impl; public IntPtr Pointer => _impl.Pointer; public JitMemoryBlock(ulong size, MemoryAllocationFlags flags) { _impl = new MemoryBlock(size, flags); } public bool Commit(ulong offset, ulong size) => _impl.Commit(offset, size); public void MapAsRx(ulong offset, ulong size) => _impl.Reprotect(offset, size, MemoryPermission.ReadAndExecute); public void MapAsRwx(ulong offset, ulong size) => _impl.Reprotect(offset, size, MemoryPermission.ReadWriteExecute); public void Dispose() => _impl.Dispose(); } }