using Ryujinx.Graphics.GAL; namespace Ryujinx.Graphics.Gpu.State { /// /// Stencil front test state and masks. /// struct StencilTestState { #pragma warning disable CS0649 public Boolean32 Enable; public StencilOp FrontSFail; public StencilOp FrontDpFail; public StencilOp FrontDpPass; public CompareOp FrontFunc; public int FrontFuncRef; public int FrontFuncMask; public int FrontMask; #pragma warning restore CS0649 } }