using Ryujinx.HLE.HOS.Kernel.Memory; namespace Ryujinx.HLE.HOS.Kernel.Ipc { class KBufferDescriptor { public ulong ClientAddress { get; } public ulong ServerAddress { get; } public ulong Size { get; } public MemoryState State { get; } public KBufferDescriptor(ulong src, ulong dst, ulong size, MemoryState state) { ClientAddress = src; ServerAddress = dst; Size = size; State = state; } } }