using ARMeilleure.State; using Ryujinx.Memory; using System; namespace Ryujinx.HLE.HOS.Kernel.Process { class ProcessContext : IProcessContext { public IVirtualMemoryManager AddressSpace { get; } public ProcessContext(IVirtualMemoryManager asManager) { AddressSpace = asManager; } public void Execute(ExecutionContext context, ulong codeAddress) { throw new NotSupportedException(); } public void Dispose() { } } }