using ARMeilleure.Memory; namespace Ryujinx.Cpu.Jit { public class JitEngine : ICpuEngine { private readonly ITickSource _tickSource; public JitEngine(ITickSource tickSource) { _tickSource = tickSource; } /// public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit) { return new JitCpuContext(_tickSource, memoryManager, for64Bit); } } }