using Ryujinx.Graphics.Shader.IntermediateRepresentation; using System; namespace Ryujinx.Graphics.Shader.StructuredIr { static class InstructionInfo { private struct InstInfo { public VariableType DestType { get; } public VariableType[] SrcTypes { get; } public InstInfo(VariableType destType, params VariableType[] srcTypes) { DestType = destType; SrcTypes = srcTypes; } } private static InstInfo[] _infoTbl; static InstructionInfo() { _infoTbl = new InstInfo[(int)Instruction.Count]; // Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type Add(Instruction.AtomicAdd, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.AtomicAnd, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.AtomicCompareAndSwap, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32, VariableType.U32); Add(Instruction.AtomicMaxS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32); Add(Instruction.AtomicMaxU32, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.AtomicMinS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32); Add(Instruction.AtomicMinU32, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.AtomicOr, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.AtomicSwap, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.AtomicXor, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.Absolute, VariableType.Scalar, VariableType.Scalar); Add(Instruction.Add, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.Ballot, VariableType.U32, VariableType.Bool); Add(Instruction.BitCount, VariableType.Int, VariableType.Int); Add(Instruction.BitfieldExtractS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32); Add(Instruction.BitfieldExtractU32, VariableType.U32, VariableType.U32, VariableType.S32, VariableType.S32); Add(Instruction.BitfieldInsert, VariableType.Int, VariableType.Int, VariableType.Int, VariableType.S32, VariableType.S32); Add(Instruction.BitfieldReverse, VariableType.Int, VariableType.Int); Add(Instruction.BitwiseAnd, VariableType.Int, VariableType.Int, VariableType.Int); Add(Instruction.BitwiseExclusiveOr, VariableType.Int, VariableType.Int, VariableType.Int); Add(Instruction.BitwiseNot, VariableType.Int, VariableType.Int); Add(Instruction.BitwiseOr, VariableType.Int, VariableType.Int, VariableType.Int); Add(Instruction.BranchIfTrue, VariableType.None, VariableType.Bool); Add(Instruction.BranchIfFalse, VariableType.None, VariableType.Bool); Add(Instruction.Call, VariableType.Scalar); Add(Instruction.Ceiling, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.Clamp, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.ClampU32, VariableType.U32, VariableType.U32, VariableType.U32, VariableType.U32); Add(Instruction.CompareEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar); Add(Instruction.CompareGreater, VariableType.Bool, VariableType.Scalar, VariableType.Scalar); Add(Instruction.CompareGreaterOrEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar); Add(Instruction.CompareGreaterOrEqualU32, VariableType.Bool, VariableType.U32, VariableType.U32); Add(Instruction.CompareGreaterU32, VariableType.Bool, VariableType.U32, VariableType.U32); Add(Instruction.CompareLess, VariableType.Bool, VariableType.Scalar, VariableType.Scalar); Add(Instruction.CompareLessOrEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar); Add(Instruction.CompareLessOrEqualU32, VariableType.Bool, VariableType.U32, VariableType.U32); Add(Instruction.CompareLessU32, VariableType.Bool, VariableType.U32, VariableType.U32); Add(Instruction.CompareNotEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar); Add(Instruction.ConditionalSelect, VariableType.Scalar, VariableType.Bool, VariableType.Scalar, VariableType.Scalar); Add(Instruction.ConvertFP32ToFP64, VariableType.F64, VariableType.F32); Add(Instruction.ConvertFP64ToFP32, VariableType.F32, VariableType.F64); Add(Instruction.ConvertFP32ToS32, VariableType.S32, VariableType.F32); Add(Instruction.ConvertFP32ToU32, VariableType.U32, VariableType.F32); Add(Instruction.ConvertFP64ToS32, VariableType.S32, VariableType.F64); Add(Instruction.ConvertFP64ToU32, VariableType.U32, VariableType.F64); Add(Instruction.ConvertS32ToFP32, VariableType.F32, VariableType.S32); Add(Instruction.ConvertS32ToFP64, VariableType.F64, VariableType.S32); Add(Instruction.ConvertU32ToFP32, VariableType.F32, VariableType.U32); Add(Instruction.ConvertU32ToFP64, VariableType.F64, VariableType.U32); Add(Instruction.Cosine, VariableType.Scalar, VariableType.Scalar); Add(Instruction.Ddx, VariableType.F32, VariableType.F32); Add(Instruction.Ddy, VariableType.F32, VariableType.F32); Add(Instruction.Divide, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.ExponentB2, VariableType.Scalar, VariableType.Scalar); Add(Instruction.FindLSB, VariableType.Int, VariableType.Int); Add(Instruction.FindMSBS32, VariableType.S32, VariableType.S32); Add(Instruction.FindMSBU32, VariableType.S32, VariableType.U32); Add(Instruction.Floor, VariableType.Scalar, VariableType.Scalar); Add(Instruction.FusedMultiplyAdd, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.ImageLoad, VariableType.F32); Add(Instruction.ImageStore, VariableType.None); Add(Instruction.ImageAtomic, VariableType.S32); Add(Instruction.IsNan, VariableType.Bool, VariableType.Scalar); Add(Instruction.LoadAttribute, VariableType.F32, VariableType.S32, VariableType.S32, VariableType.S32); Add(Instruction.LoadConstant, VariableType.F32, VariableType.S32, VariableType.S32); Add(Instruction.LoadGlobal, VariableType.U32, VariableType.S32, VariableType.S32); Add(Instruction.LoadLocal, VariableType.U32, VariableType.S32); Add(Instruction.LoadShared, VariableType.U32, VariableType.S32); Add(Instruction.LoadStorage, VariableType.U32, VariableType.S32, VariableType.S32); Add(Instruction.Lod, VariableType.F32); Add(Instruction.LogarithmB2, VariableType.Scalar, VariableType.Scalar); Add(Instruction.LogicalAnd, VariableType.Bool, VariableType.Bool, VariableType.Bool); Add(Instruction.LogicalExclusiveOr, VariableType.Bool, VariableType.Bool, VariableType.Bool); Add(Instruction.LogicalNot, VariableType.Bool, VariableType.Bool); Add(Instruction.LogicalOr, VariableType.Bool, VariableType.Bool, VariableType.Bool); Add(Instruction.Maximum, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.MaximumU32, VariableType.U32, VariableType.U32, VariableType.U32); Add(Instruction.Minimum, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.MinimumU32, VariableType.U32, VariableType.U32, VariableType.U32); Add(Instruction.Multiply, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.MultiplyHighS32, VariableType.S32, VariableType.S32, VariableType.S32); Add(Instruction.MultiplyHighU32, VariableType.U32, VariableType.U32, VariableType.U32); Add(Instruction.Negate, VariableType.Scalar, VariableType.Scalar); Add(Instruction.PackDouble2x32, VariableType.F64, VariableType.U32, VariableType.U32); Add(Instruction.PackHalf2x16, VariableType.U32, VariableType.F32, VariableType.F32); Add(Instruction.ReciprocalSquareRoot, VariableType.Scalar, VariableType.Scalar); Add(Instruction.Round, VariableType.Scalar, VariableType.Scalar); Add(Instruction.ShiftLeft, VariableType.Int, VariableType.Int, VariableType.Int); Add(Instruction.ShiftRightS32, VariableType.S32, VariableType.S32, VariableType.Int); Add(Instruction.ShiftRightU32, VariableType.U32, VariableType.U32, VariableType.Int); Add(Instruction.Shuffle, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool); Add(Instruction.ShuffleDown, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool); Add(Instruction.ShuffleUp, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool); Add(Instruction.ShuffleXor, VariableType.F32, VariableType.F32, VariableType.U32, VariableType.U32, VariableType.Bool); Add(Instruction.Sine, VariableType.Scalar, VariableType.Scalar); Add(Instruction.SquareRoot, VariableType.Scalar, VariableType.Scalar); Add(Instruction.StoreAttribute, VariableType.None, VariableType.S32, VariableType.S32, VariableType.F32); Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.StoreLocal, VariableType.None, VariableType.S32, VariableType.U32); Add(Instruction.StoreShared, VariableType.None, VariableType.S32, VariableType.U32); Add(Instruction.StoreShared16, VariableType.None, VariableType.S32, VariableType.U32); Add(Instruction.StoreShared8, VariableType.None, VariableType.S32, VariableType.U32); Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.StoreStorage16, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.StoreStorage8, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32); Add(Instruction.Subtract, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar); Add(Instruction.SwizzleAdd, VariableType.F32, VariableType.F32, VariableType.F32, VariableType.S32); Add(Instruction.TextureSample, VariableType.F32); Add(Instruction.TextureSize, VariableType.S32, VariableType.S32, VariableType.S32); Add(Instruction.Truncate, VariableType.Scalar, VariableType.Scalar); Add(Instruction.UnpackDouble2x32, VariableType.U32, VariableType.F64); Add(Instruction.UnpackHalf2x16, VariableType.F32, VariableType.U32); Add(Instruction.VoteAll, VariableType.Bool, VariableType.Bool); Add(Instruction.VoteAllEqual, VariableType.Bool, VariableType.Bool); Add(Instruction.VoteAny, VariableType.Bool, VariableType.Bool); } private static void Add(Instruction inst, VariableType destType, params VariableType[] srcTypes) { _infoTbl[(int)inst] = new InstInfo(destType, srcTypes); } public static VariableType GetDestVarType(Instruction inst) { return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].DestType, inst); } public static VariableType GetSrcVarType(Instruction inst, int index) { // TODO: Return correct type depending on source index, // that can improve the decompiler output. if (inst == Instruction.ImageLoad || inst == Instruction.ImageStore || inst == Instruction.ImageAtomic || inst == Instruction.Lod || inst == Instruction.TextureSample) { return VariableType.F32; } else if (inst == Instruction.Call) { return VariableType.S32; } return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].SrcTypes[index], inst); } private static VariableType GetFinalVarType(VariableType type, Instruction inst) { if (type == VariableType.Scalar) { if ((inst & Instruction.FP32) != 0) { return VariableType.F32; } else if ((inst & Instruction.FP64) != 0) { return VariableType.F64; } else { return VariableType.S32; } } else if (type == VariableType.Int) { return VariableType.S32; } else if (type == VariableType.None) { throw new ArgumentException($"Invalid operand for instruction \"{inst}\"."); } return type; } public static bool IsUnary(Instruction inst) { if (inst == Instruction.Copy) { return true; } else if (inst == Instruction.TextureSample) { return false; } return _infoTbl[(int)(inst & Instruction.Mask)].SrcTypes.Length == 1; } } }