using Ryujinx.Audio.Common; using Ryujinx.Audio.Input; using Ryujinx.HLE.HOS.Services.Audio.AudioIn; using AudioInManagerImpl = Ryujinx.Audio.Input.AudioInputManager; namespace Ryujinx.HLE.HOS.Services.Audio { class AudioInManager : IAudioInManager { private AudioInManagerImpl _impl; public AudioInManager(AudioInManagerImpl impl) { _impl = impl; } public string[] ListAudioIns(bool filtered) { return _impl.ListAudioIns(filtered); } public ResultCode OpenAudioIn(ServiceCtx context, out string outputDeviceName, out AudioOutputConfiguration outputConfiguration, out IAudioIn obj, string inputDeviceName, ref AudioInputConfiguration parameter, ulong appletResourceUserId, uint processHandle) { var memoryManager = context.Process.HandleTable.GetKProcess((int)processHandle).CpuMemory; ResultCode result = (ResultCode)_impl.OpenAudioIn(out outputDeviceName, out outputConfiguration, out AudioInputSystem inSystem, memoryManager, inputDeviceName, SampleFormat.PcmInt16, ref parameter, appletResourceUserId, processHandle); if (result == ResultCode.Success) { obj = new AudioIn.AudioIn(inSystem, context.Device.System.KernelContext, processHandle); } else { obj = null; } return result; } } }