namespace Ryujinx.Graphics.GAL.Multithreading.Commands { struct EndHostConditionalRenderingCommand : IGALCommand, IGALCommand { public CommandType CommandType => CommandType.EndHostConditionalRendering; public static void Run(ref EndHostConditionalRenderingCommand command, ThreadedRenderer threaded, IRenderer renderer) { renderer.Pipeline.EndHostConditionalRendering(); } } }