using Ryujinx.Graphics.GAL; using Silk.NET.Vulkan; using System; using System.Linq; using VkFormat = Silk.NET.Vulkan.Format; namespace Ryujinx.Graphics.Vulkan { class FramebufferParams { private readonly Device _device; private readonly Auto[] _attachments; private readonly TextureView[] _colors; private readonly TextureView _depthStencil; private readonly uint _validColorAttachments; public uint Width { get; } public uint Height { get; } public uint Layers { get; } public uint[] AttachmentSamples { get; } public VkFormat[] AttachmentFormats { get; } public int[] AttachmentIndices { get; } public uint AttachmentIntegerFormatMask { get; } public int AttachmentsCount { get; } public int MaxColorAttachmentIndex => AttachmentIndices.Length > 0 ? AttachmentIndices[^1] : -1; public bool HasDepthStencil { get; } public int ColorAttachmentsCount => AttachmentsCount - (HasDepthStencil ? 1 : 0); public FramebufferParams( Device device, Auto view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format) { _device = device; _attachments = new[] { view }; _validColorAttachments = isDepthStencil ? 0u : 1u; Width = width; Height = height; Layers = 1; AttachmentSamples = new[] { samples }; AttachmentFormats = new[] { format }; AttachmentIndices = isDepthStencil ? Array.Empty() : new[] { 0 }; AttachmentsCount = 1; HasDepthStencil = isDepthStencil; } public FramebufferParams(Device device, ITexture[] colors, ITexture depthStencil) { _device = device; int colorsCount = colors.Count(IsValidTextureView); int count = colorsCount + (IsValidTextureView(depthStencil) ? 1 : 0); _attachments = new Auto[count]; _colors = new TextureView[colorsCount]; AttachmentSamples = new uint[count]; AttachmentFormats = new VkFormat[count]; AttachmentIndices = new int[colorsCount]; uint width = uint.MaxValue; uint height = uint.MaxValue; uint layers = uint.MaxValue; int index = 0; int bindIndex = 0; uint attachmentIntegerFormatMask = 0; foreach (ITexture color in colors) { if (IsValidTextureView(color)) { var texture = (TextureView)color; _attachments[index] = texture.GetImageViewForAttachment(); _colors[index] = texture; _validColorAttachments |= 1u << bindIndex; AttachmentSamples[index] = (uint)texture.Info.Samples; AttachmentFormats[index] = texture.VkFormat; AttachmentIndices[index] = bindIndex; if (texture.Info.Format.IsInteger()) { attachmentIntegerFormatMask |= 1u << bindIndex; } width = Math.Min(width, (uint)texture.Width); height = Math.Min(height, (uint)texture.Height); layers = Math.Min(layers, (uint)texture.Layers); if (++index >= colorsCount) { break; } } bindIndex++; } AttachmentIntegerFormatMask = attachmentIntegerFormatMask; if (depthStencil is TextureView dsTexture && dsTexture.Valid) { _attachments[count - 1] = dsTexture.GetImageViewForAttachment(); _depthStencil = dsTexture; AttachmentSamples[count - 1] = (uint)dsTexture.Info.Samples; AttachmentFormats[count - 1] = dsTexture.VkFormat; width = Math.Min(width, (uint)dsTexture.Width); height = Math.Min(height, (uint)dsTexture.Height); layers = Math.Min(layers, (uint)dsTexture.Layers); HasDepthStencil = true; } if (count == 0) { width = height = layers = 1; } Width = width; Height = height; Layers = layers; AttachmentsCount = count; } public Auto GetAttachment(int index) { if ((uint)index >= _attachments.Length) { return null; } return _attachments[index]; } public ComponentType GetAttachmentComponentType(int index) { if (_colors != null && (uint)index < _colors.Length) { var format = _colors[index].Info.Format; if (format.IsSint()) { return ComponentType.SignedInteger; } if (format.IsUint()) { return ComponentType.UnsignedInteger; } } return ComponentType.Float; } public bool IsValidColorAttachment(int bindIndex) { return (uint)bindIndex < Constants.MaxRenderTargets && (_validColorAttachments & (1u << bindIndex)) != 0; } private static bool IsValidTextureView(ITexture texture) { return texture is TextureView view && view.Valid; } public ClearRect GetClearRect(Rectangle scissor, int layer, int layerCount) { int x = scissor.X; int y = scissor.Y; int width = Math.Min((int)Width - scissor.X, scissor.Width); int height = Math.Min((int)Height - scissor.Y, scissor.Height); return new ClearRect(new Rect2D(new Offset2D(x, y), new Extent2D((uint)width, (uint)height)), (uint)layer, (uint)layerCount); } public unsafe Auto Create(Vk api, CommandBufferScoped cbs, Auto renderPass) { ImageView* attachments = stackalloc ImageView[_attachments.Length]; for (int i = 0; i < _attachments.Length; i++) { attachments[i] = _attachments[i].Get(cbs).Value; } var framebufferCreateInfo = new FramebufferCreateInfo { SType = StructureType.FramebufferCreateInfo, RenderPass = renderPass.Get(cbs).Value, AttachmentCount = (uint)_attachments.Length, PAttachments = attachments, Width = Width, Height = Height, Layers = Layers, }; api.CreateFramebuffer(_device, framebufferCreateInfo, null, out var framebuffer).ThrowOnError(); return new Auto(new DisposableFramebuffer(api, _device, framebuffer), null, _attachments); } public void UpdateModifications() { if (_colors != null) { for (int index = 0; index < _colors.Length; index++) { _colors[index].Storage.SetModification( AccessFlags.ColorAttachmentWriteBit, PipelineStageFlags.ColorAttachmentOutputBit); } } _depthStencil?.Storage.SetModification( AccessFlags.DepthStencilAttachmentWriteBit, PipelineStageFlags.ColorAttachmentOutputBit); } public void InsertClearBarrier(CommandBufferScoped cbs, int index) { if (_colors != null) { int realIndex = Array.IndexOf(AttachmentIndices, index); if (realIndex != -1) { _colors[realIndex].Storage?.InsertReadToWriteBarrier(cbs, AccessFlags.ColorAttachmentWriteBit, PipelineStageFlags.ColorAttachmentOutputBit); } } } public void InsertClearBarrierDS(CommandBufferScoped cbs) { _depthStencil?.Storage?.InsertReadToWriteBarrier(cbs, AccessFlags.DepthStencilAttachmentWriteBit, PipelineStageFlags.LateFragmentTestsBit); } } }