using System; using System.Runtime.InteropServices; using System.Threading; using Ryujinx.HLE.HOS.Kernel.Memory; using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Time.Clock; using Ryujinx.HLE.HOS.Services.Time.Types; using Ryujinx.HLE.Utilities; namespace Ryujinx.HLE.HOS.Services.Time { class TimeSharedMemory { private Switch _device; private KSharedMemory _sharedMemory; private long _timeSharedMemoryAddress; private int _timeSharedMemorySize; private const uint SteadyClockContextOffset = 0x00; private const uint LocalSystemClockContextOffset = 0x38; private const uint NetworkSystemClockContextOffset = 0x80; private const uint AutomaticCorrectionEnabledOffset = 0xC8; public void Initialize(Switch device, KSharedMemory sharedMemory, long timeSharedMemoryAddress, int timeSharedMemorySize) { _device = device; _sharedMemory = sharedMemory; _timeSharedMemoryAddress = timeSharedMemoryAddress; _timeSharedMemorySize = timeSharedMemorySize; // Clean the shared memory _device.Memory.FillWithZeros(_timeSharedMemoryAddress, _timeSharedMemorySize); } public KSharedMemory GetSharedMemory() { return _sharedMemory; } public void SetupStandardSteadyClock(KThread thread, UInt128 clockSourceId, TimeSpanType currentTimePoint) { TimeSpanType ticksTimeSpan; // As this may be called before the guest code, we support passing a null thread to make this api usable. if (thread == null) { ticksTimeSpan = TimeSpanType.FromSeconds(0); } else { ticksTimeSpan = TimeSpanType.FromTicks(thread.Context.CntpctEl0, thread.Context.CntfrqEl0); } SteadyClockContext context = new SteadyClockContext { InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds), ClockSourceId = clockSourceId }; WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context); } public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled) { // We convert the bool to byte here as a bool in C# takes 4 bytes... WriteObjectToSharedMemory(AutomaticCorrectionEnabledOffset, 0, Convert.ToByte(isAutomaticCorrectionEnabled)); } public void SetSteadyClockRawTimePoint(KThread thread, TimeSpanType currentTimePoint) { SteadyClockContext context = ReadObjectFromSharedMemory(SteadyClockContextOffset, 4); TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(thread.Context.CntpctEl0, thread.Context.CntfrqEl0); context.InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds); WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context); } public void UpdateLocalSystemClockContext(SystemClockContext context) { WriteObjectToSharedMemory(LocalSystemClockContextOffset, 4, context); } public void UpdateNetworkSystemClockContext(SystemClockContext context) { WriteObjectToSharedMemory(NetworkSystemClockContextOffset, 4, context); } private T ReadObjectFromSharedMemory(long offset, long padding) { long indexOffset = _timeSharedMemoryAddress + offset; T result; uint index; uint possiblyNewIndex; do { index = _device.Memory.ReadUInt32(indexOffset); long objectOffset = indexOffset + 4 + padding + (index & 1) * Marshal.SizeOf(); result = _device.Memory.ReadStruct(objectOffset); Thread.MemoryBarrier(); possiblyNewIndex = _device.Memory.ReadUInt32(indexOffset); } while (index != possiblyNewIndex); return result; } private void WriteObjectToSharedMemory(long offset, long padding, T value) { long indexOffset = _timeSharedMemoryAddress + offset; uint newIndex = _device.Memory.ReadUInt32(indexOffset) + 1; long objectOffset = indexOffset + 4 + padding + (newIndex & 1) * Marshal.SizeOf(); _device.Memory.WriteStruct(objectOffset, value); Thread.MemoryBarrier(); _device.Memory.WriteUInt32(indexOffset, newIndex); } } }