using System; using System.Globalization; using System.Linq; using System.Text; namespace Ryujinx.HLE.Utilities { static class StringUtils { public static byte[] GetFixedLengthBytes(string InputString, int Size, Encoding Encoding) { InputString = InputString + "\0"; int BytesCount = Encoding.GetByteCount(InputString); byte[] Output = new byte[Size]; if (BytesCount < Size) { Encoding.GetBytes(InputString, 0, InputString.Length, Output, 0); } else { int NullSize = Encoding.GetByteCount("\0"); Output = Encoding.GetBytes(InputString); Array.Resize(ref Output, Size - NullSize); Output = Output.Concat(Encoding.GetBytes("\0")).ToArray(); } return Output; } public static byte[] HexToBytes(string HexString) { //Ignore last charactor if HexLength % 2 != 0. int BytesInHex = HexString.Length / 2; byte[] Output = new byte[BytesInHex]; for (int Index = 0; Index < BytesInHex; Index++) { Output[Index] = byte.Parse(HexString.Substring(Index * 2, 2), NumberStyles.HexNumber); } return Output; } } }