using Ryujinx.Memory.Range;
using System.Collections.Generic;
namespace Ryujinx.Memory.Tracking
{
///
/// A region of virtual memory.
///
class VirtualRegion : AbstractRegion
{
public List Handles = new List();
private List _physicalChildren;
private readonly MemoryTracking _tracking;
public VirtualRegion(MemoryTracking tracking, ulong address, ulong size) : base(address, size)
{
_tracking = tracking;
UpdatePhysicalChildren();
}
public override void Signal(ulong address, ulong size, bool write)
{
_tracking.ProtectVirtualRegion(this, MemoryPermission.ReadAndWrite); // Remove our protection immedately.
foreach (var handle in Handles)
{
handle.Signal(address, size, write);
}
}
///
/// Clears all physical children of this region. Assumes that the tracking lock has been obtained.
///
private void ClearPhysicalChildren()
{
if (_physicalChildren != null)
{
foreach (PhysicalRegion child in _physicalChildren)
{
child.RemoveParent(this);
}
}
}
///
/// Updates the physical children of this region, assuming that they are clear and that the tracking lock has been obtained.
///
private void UpdatePhysicalChildren()
{
_physicalChildren = _tracking.GetPhysicalRegionsForVirtual(Address, Size);
foreach (PhysicalRegion child in _physicalChildren)
{
child.VirtualParents.Add(this);
}
}
///
/// Recalculates the physical children for this virtual region. Assumes that the tracking lock has been obtained.
///
public void RecalculatePhysicalChildren()
{
ClearPhysicalChildren();
UpdatePhysicalChildren();
}
///
/// Gets the strictest permission that the child handles demand. Assumes that the tracking lock has been obtained.
///
/// Protection level that this region demands
public MemoryPermission GetRequiredPermission()
{
// Start with Read/Write, each handle can strip off permissions as necessary.
// Assumes the tracking lock has already been obtained.
MemoryPermission result = MemoryPermission.ReadAndWrite;
foreach (var handle in Handles)
{
result &= handle.RequiredPermission;
if (result == 0) return result;
}
return result;
}
///
/// Updates the protection for this virtual region, and all child physical regions.
///
public void UpdateProtection()
{
// Re-evaluate protection for all physical children.
_tracking.ProtectVirtualRegion(this, GetRequiredPermission());
lock (_tracking.TrackingLock)
{
foreach (var child in _physicalChildren)
{
child.UpdateProtection();
}
}
}
///
/// Removes a handle from this virtual region. If there are no handles left, this virtual region is removed.
///
/// Handle to remove
public void RemoveHandle(RegionHandle handle)
{
bool removedRegions = false;
lock (_tracking.TrackingLock)
{
Handles.Remove(handle);
UpdateProtection();
if (Handles.Count == 0)
{
_tracking.RemoveVirtual(this);
foreach (var child in _physicalChildren)
{
removedRegions |= child.RemoveParent(this);
}
}
}
if (removedRegions)
{
// The first lock will unprotect any regions that have been removed. This second lock will remove them.
lock (_tracking.TrackingLock)
{
foreach (var child in _physicalChildren)
{
child.TryDelete();
}
}
}
}
///
/// Add a child physical region to this virtual region. Assumes that the tracking lock has been obtained.
///
/// Physical region to add as a child
public void AddChild(PhysicalRegion region)
{
_physicalChildren.Add(region);
}
public override INonOverlappingRange Split(ulong splitAddress)
{
ClearPhysicalChildren();
VirtualRegion newRegion = new VirtualRegion(_tracking, splitAddress, EndAddress - splitAddress);
Size = splitAddress - Address;
UpdatePhysicalChildren();
// The new region inherits all of our parents.
newRegion.Handles = new List(Handles);
foreach (var parent in Handles)
{
parent.AddChild(newRegion);
}
return newRegion;
}
}
}