using ChocolArm64.Memory; namespace Ryujinx.Core.OsHle { public class Homebrew { //http://switchbrew.org/index.php?title=Homebrew_ABI public Homebrew(AMemory Memory, long Position, long MainThreadHandle) { //(NbrKeys * LoaderConfigEntrySize) + 2 buffers for Key2 long Size = (4 * 0x18) + 0x1000; Memory.Manager.MapPhys(Position, Size, (int)MemoryType.Normal, AMemoryPerm.RW); //MainThreadHandle WriteConfigEntry(Memory, ref Position, 1, 0, MainThreadHandle); //NextLoadPath WriteConfigEntry(Memory, ref Position, 2, 0, Position + Size, Position + Size + 0x200); //AppletType WriteConfigEntry(Memory, ref Position, 7); //EndOfList WriteConfigEntry(Memory, ref Position, 0); } private void WriteConfigEntry(AMemory Memory, ref long Position, int Key, int Flags = 0, long Value0 = 0L, long Value1 = 0L) { Memory.WriteInt32(Position + 0x00, Key); Memory.WriteInt32(Position + 0x04, Flags); Memory.WriteInt64(Position + 0x08, Value0); Memory.WriteInt64(Position + 0x10, Value1); Position += 0x18; } } }