using ChocolArm64.Memory; namespace Ryujinx.Core.OsHle { struct MemoryInfo { public long BaseAddress; public long Size; public int MemType; public int MemAttr; public int MemPerm; public int IpcRefCount; public int DeviceRefCount; public int Padding; //SBZ public MemoryInfo(AMemoryMapInfo MapInfo) { BaseAddress = MapInfo.Position; Size = MapInfo.Size; MemType = MapInfo.Type; MemAttr = MapInfo.Attr; MemPerm = (int)MapInfo.Perm; IpcRefCount = 0; DeviceRefCount = 0; Padding = 0; } } }