using System; namespace Ryujinx.Graphics.Gal { public interface IGalRenderer { void QueueAction(Action actionMthd); void RunActions(); IGalConstBuffer Buffer { get; } IGalRenderTarget RenderTarget { get; } IGalRasterizer Rasterizer { get; } IGalShader Shader { get; } IGalPipeline Pipeline { get; } IGalTexture Texture { get; } } }