namespace Ryujinx.Graphics { struct GpuMethodCall { public int Method { get; private set; } public int Argument { get; private set; } public int SubChannel { get; private set; } public int MethodCount { get; private set; } public bool IsLastCall => MethodCount <= 1; public GpuMethodCall( int method, int argument, int subChannel = 0, int methodCount = 0) { Method = method; Argument = argument; SubChannel = subChannel; MethodCount = methodCount; } } }