using ChocolArm64.Instruction; namespace ChocolArm64.Decoder { class AOpCodeAluRs : AOpCodeAlu, IAOpCodeAluRs { public int Shift { get; private set; } public int Rm { get; private set; } public AShiftType ShiftType { get; private set; } public AOpCodeAluRs(AInst Inst, long Position, int OpCode) : base(Inst, Position, OpCode) { int Shift = (OpCode >> 10) & 0x3f; if (Shift >= GetBitsCount()) { Emitter = AInstEmit.Und; return; } this.Shift = Shift; Rm = (OpCode >> 16) & 0x1f; ShiftType = (AShiftType)((OpCode >> 22) & 0x3); } } }