using ChocolArm64.State; using System; using System.Diagnostics; using System.Runtime.CompilerServices; namespace ChocolArm64.Instruction { static class ASoftFloat { static ASoftFloat() { RecipEstimateTable = BuildRecipEstimateTable(); InvSqrtEstimateTable = BuildInvSqrtEstimateTable(); } private static readonly byte[] RecipEstimateTable; private static readonly byte[] InvSqrtEstimateTable; private static byte[] BuildRecipEstimateTable() { byte[] Table = new byte[256]; for (ulong index = 0; index < 256; index++) { ulong a = index | 0x100; a = (a << 1) + 1; ulong b = 0x80000 / a; b = (b + 1) >> 1; Table[index] = (byte)(b & 0xFF); } return Table; } private static byte[] BuildInvSqrtEstimateTable() { byte[] Table = new byte[512]; for (ulong index = 128; index < 512; index++) { ulong a = index; if (a < 256) { a = (a << 1) + 1; } else { a = (a | 1) << 1; } ulong b = 256; while (a * (b + 1) * (b + 1) < (1ul << 28)) { b++; } b = (b + 1) >> 1; Table[index] = (byte)(b & 0xFF); } return Table; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static float RecipEstimate(float x) { return (float)RecipEstimate((double)x); } public static double RecipEstimate(double x) { ulong x_bits = (ulong)BitConverter.DoubleToInt64Bits(x); ulong x_sign = x_bits & 0x8000000000000000; ulong x_exp = (x_bits >> 52) & 0x7FF; ulong scaled = x_bits & ((1ul << 52) - 1); if (x_exp >= 2045) { if (x_exp == 0x7ff && scaled != 0) { // NaN return BitConverter.Int64BitsToDouble((long)(x_bits | 0x0008000000000000)); } // Infinity, or Out of range -> Zero return BitConverter.Int64BitsToDouble((long)x_sign); } if (x_exp == 0) { if (scaled == 0) { // Zero -> Infinity return BitConverter.Int64BitsToDouble((long)(x_sign | 0x7FF0000000000000)); } // Denormal if ((scaled & (1ul << 51)) == 0) { x_exp = ~0ul; scaled <<= 2; } else { scaled <<= 1; } } scaled >>= 44; scaled &= 0xFF; ulong result_exp = (2045 - x_exp) & 0x7FF; ulong estimate = (ulong)RecipEstimateTable[scaled]; ulong fraction = estimate << 44; if (result_exp == 0) { fraction >>= 1; fraction |= 1ul << 51; } else if (result_exp == 0x7FF) { result_exp = 0; fraction >>= 2; fraction |= 1ul << 50; } ulong result = x_sign | (result_exp << 52) | fraction; return BitConverter.Int64BitsToDouble((long)result); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static float InvSqrtEstimate(float x) { return (float)InvSqrtEstimate((double)x); } public static double InvSqrtEstimate(double x) { ulong x_bits = (ulong)BitConverter.DoubleToInt64Bits(x); ulong x_sign = x_bits & 0x8000000000000000; long x_exp = (long)((x_bits >> 52) & 0x7FF); ulong scaled = x_bits & ((1ul << 52) - 1); if (x_exp == 0x7FF && scaled != 0) { // NaN return BitConverter.Int64BitsToDouble((long)(x_bits | 0x0008000000000000)); } if (x_exp == 0) { if (scaled == 0) { // Zero -> Infinity return BitConverter.Int64BitsToDouble((long)(x_sign | 0x7FF0000000000000)); } // Denormal while ((scaled & (1 << 51)) == 0) { scaled <<= 1; x_exp--; } scaled <<= 1; } if (x_sign != 0) { // Negative -> NaN return BitConverter.Int64BitsToDouble((long)0x7FF8000000000000); } if (x_exp == 0x7ff && scaled == 0) { // Infinity -> Zero return BitConverter.Int64BitsToDouble((long)x_sign); } if (((ulong)x_exp & 1) == 1) { scaled >>= 45; scaled &= 0xFF; scaled |= 0x80; } else { scaled >>= 44; scaled &= 0xFF; scaled |= 0x100; } ulong result_exp = ((ulong)(3068 - x_exp) / 2) & 0x7FF; ulong estimate = (ulong)InvSqrtEstimateTable[scaled]; ulong fraction = estimate << 44; ulong result = x_sign | (result_exp << 52) | fraction; return BitConverter.Int64BitsToDouble((long)result); } } static class ASoftFloat16_32 { public static float FPConvert(ushort ValueBits, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat16_32.FPConvert: State.Fpcr = 0x{State.Fpcr:X8}"); double Real = ValueBits.FPUnpackCV(out FPType Type, out bool Sign, State); float Result; if (Type == FPType.SNaN || Type == FPType.QNaN) { if (State.GetFpcrFlag(FPCR.DN)) { Result = FPDefaultNaN(); } else { Result = FPConvertNaN(ValueBits); } if (Type == FPType.SNaN) { FPProcessException(FPExc.InvalidOp, State); } } else if (Type == FPType.Infinity) { Result = FPInfinity(Sign); } else if (Type == FPType.Zero) { Result = FPZero(Sign); } else { Result = FPRoundCV(Real, State); } return Result; } private static float FPDefaultNaN() { return -float.NaN; } private static float FPInfinity(bool Sign) { return Sign ? float.NegativeInfinity : float.PositiveInfinity; } private static float FPZero(bool Sign) { return Sign ? -0f : +0f; } private static float FPMaxNormal(bool Sign) { return Sign ? float.MinValue : float.MaxValue; } private static double FPUnpackCV(this ushort ValueBits, out FPType Type, out bool Sign, AThreadState State) { Sign = (~(uint)ValueBits & 0x8000u) == 0u; uint Exp16 = ((uint)ValueBits & 0x7C00u) >> 10; uint Frac16 = (uint)ValueBits & 0x03FFu; double Real; if (Exp16 == 0u) { if (Frac16 == 0u) { Type = FPType.Zero; Real = 0d; } else { Type = FPType.Nonzero; // Subnormal. Real = Math.Pow(2d, -14) * ((double)Frac16 * Math.Pow(2d, -10)); } } else if (Exp16 == 0x1Fu && !State.GetFpcrFlag(FPCR.AHP)) { if (Frac16 == 0u) { Type = FPType.Infinity; Real = Math.Pow(2d, 1000); } else { Type = (~Frac16 & 0x0200u) == 0u ? FPType.QNaN : FPType.SNaN; Real = 0d; } } else { Type = FPType.Nonzero; // Normal. Real = Math.Pow(2d, (int)Exp16 - 15) * (1d + (double)Frac16 * Math.Pow(2d, -10)); } return Sign ? -Real : Real; } private static float FPRoundCV(double Real, AThreadState State) { const int MinimumExp = -126; const int E = 8; const int F = 23; bool Sign; double Mantissa; if (Real < 0d) { Sign = true; Mantissa = -Real; } else { Sign = false; Mantissa = Real; } int Exponent = 0; while (Mantissa < 1d) { Mantissa *= 2d; Exponent--; } while (Mantissa >= 2d) { Mantissa /= 2d; Exponent++; } if (State.GetFpcrFlag(FPCR.FZ) && Exponent < MinimumExp) { State.SetFpsrFlag(FPSR.UFC); return FPZero(Sign); } uint BiasedExp = (uint)Math.Max(Exponent - MinimumExp + 1, 0); if (BiasedExp == 0u) { Mantissa /= Math.Pow(2d, MinimumExp - Exponent); } uint IntMant = (uint)Math.Floor(Mantissa * Math.Pow(2d, F)); double Error = Mantissa * Math.Pow(2d, F) - (double)IntMant; if (BiasedExp == 0u && (Error != 0d || State.GetFpcrFlag(FPCR.UFE))) { FPProcessException(FPExc.Underflow, State); } bool OverflowToInf; bool RoundUp; switch (State.FPRoundingMode()) { default: case ARoundMode.ToNearest: RoundUp = (Error > 0.5d || (Error == 0.5d && (IntMant & 1u) == 1u)); OverflowToInf = true; break; case ARoundMode.TowardsPlusInfinity: RoundUp = (Error != 0d && !Sign); OverflowToInf = !Sign; break; case ARoundMode.TowardsMinusInfinity: RoundUp = (Error != 0d && Sign); OverflowToInf = Sign; break; case ARoundMode.TowardsZero: RoundUp = false; OverflowToInf = false; break; } if (RoundUp) { IntMant++; if (IntMant == (uint)Math.Pow(2d, F)) { BiasedExp = 1u; } if (IntMant == (uint)Math.Pow(2d, F + 1)) { BiasedExp++; IntMant >>= 1; } } float Result; if (BiasedExp >= (uint)Math.Pow(2d, E) - 1u) { Result = OverflowToInf ? FPInfinity(Sign) : FPMaxNormal(Sign); FPProcessException(FPExc.Overflow, State); Error = 1d; } else { Result = BitConverter.Int32BitsToSingle( (int)((Sign ? 1u : 0u) << 31 | (BiasedExp & 0xFFu) << 23 | (IntMant & 0x007FFFFFu))); } if (Error != 0d) { FPProcessException(FPExc.Inexact, State); } return Result; } private static float FPConvertNaN(ushort ValueBits) { return BitConverter.Int32BitsToSingle( (int)(((uint)ValueBits & 0x8000u) << 16 | 0x7FC00000u | ((uint)ValueBits & 0x01FFu) << 13)); } private static void FPProcessException(FPExc Exc, AThreadState State) { int Enable = (int)Exc + 8; if ((State.Fpcr & (1 << Enable)) != 0) { throw new NotImplementedException("floating-point trap handling"); } else { State.Fpsr |= 1 << (int)Exc; } } } static class ASoftFloat32_16 { public static ushort FPConvert(float Value, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat32_16.FPConvert: State.Fpcr = 0x{State.Fpcr:X8}"); double Real = Value.FPUnpackCV(out FPType Type, out bool Sign, State, out uint ValueBits); bool AltHp = State.GetFpcrFlag(FPCR.AHP); ushort ResultBits; if (Type == FPType.SNaN || Type == FPType.QNaN) { if (AltHp) { ResultBits = FPZero(Sign); } else if (State.GetFpcrFlag(FPCR.DN)) { ResultBits = FPDefaultNaN(); } else { ResultBits = FPConvertNaN(ValueBits); } if (Type == FPType.SNaN || AltHp) { FPProcessException(FPExc.InvalidOp, State); } } else if (Type == FPType.Infinity) { if (AltHp) { ResultBits = (ushort)((Sign ? 1u : 0u) << 15 | 0x7FFFu); FPProcessException(FPExc.InvalidOp, State); } else { ResultBits = FPInfinity(Sign); } } else if (Type == FPType.Zero) { ResultBits = FPZero(Sign); } else { ResultBits = FPRoundCV(Real, State); } return ResultBits; } private static ushort FPDefaultNaN() { return (ushort)0x7E00u; } private static ushort FPInfinity(bool Sign) { return Sign ? (ushort)0xFC00u : (ushort)0x7C00u; } private static ushort FPZero(bool Sign) { return Sign ? (ushort)0x8000u : (ushort)0x0000u; } private static ushort FPMaxNormal(bool Sign) { return Sign ? (ushort)0xFBFFu : (ushort)0x7BFFu; } private static double FPUnpackCV(this float Value, out FPType Type, out bool Sign, AThreadState State, out uint ValueBits) { ValueBits = (uint)BitConverter.SingleToInt32Bits(Value); Sign = (~ValueBits & 0x80000000u) == 0u; uint Exp32 = (ValueBits & 0x7F800000u) >> 23; uint Frac32 = ValueBits & 0x007FFFFFu; double Real; if (Exp32 == 0u) { if (Frac32 == 0u || State.GetFpcrFlag(FPCR.FZ)) { Type = FPType.Zero; Real = 0d; if (Frac32 != 0u) FPProcessException(FPExc.InputDenorm, State); } else { Type = FPType.Nonzero; // Subnormal. Real = Math.Pow(2d, -126) * ((double)Frac32 * Math.Pow(2d, -23)); } } else if (Exp32 == 0xFFu) { if (Frac32 == 0u) { Type = FPType.Infinity; Real = Math.Pow(2d, 1000); } else { Type = (~Frac32 & 0x00400000u) == 0u ? FPType.QNaN : FPType.SNaN; Real = 0d; } } else { Type = FPType.Nonzero; // Normal. Real = Math.Pow(2d, (int)Exp32 - 127) * (1d + (double)Frac32 * Math.Pow(2d, -23)); } return Sign ? -Real : Real; } private static ushort FPRoundCV(double Real, AThreadState State) { const int MinimumExp = -14; const int E = 5; const int F = 10; bool Sign; double Mantissa; if (Real < 0d) { Sign = true; Mantissa = -Real; } else { Sign = false; Mantissa = Real; } int Exponent = 0; while (Mantissa < 1d) { Mantissa *= 2d; Exponent--; } while (Mantissa >= 2d) { Mantissa /= 2d; Exponent++; } uint BiasedExp = (uint)Math.Max(Exponent - MinimumExp + 1, 0); if (BiasedExp == 0u) { Mantissa /= Math.Pow(2d, MinimumExp - Exponent); } uint IntMant = (uint)Math.Floor(Mantissa * Math.Pow(2d, F)); double Error = Mantissa * Math.Pow(2d, F) - (double)IntMant; if (BiasedExp == 0u && (Error != 0d || State.GetFpcrFlag(FPCR.UFE))) { FPProcessException(FPExc.Underflow, State); } bool OverflowToInf; bool RoundUp; switch (State.FPRoundingMode()) { default: case ARoundMode.ToNearest: RoundUp = (Error > 0.5d || (Error == 0.5d && (IntMant & 1u) == 1u)); OverflowToInf = true; break; case ARoundMode.TowardsPlusInfinity: RoundUp = (Error != 0d && !Sign); OverflowToInf = !Sign; break; case ARoundMode.TowardsMinusInfinity: RoundUp = (Error != 0d && Sign); OverflowToInf = Sign; break; case ARoundMode.TowardsZero: RoundUp = false; OverflowToInf = false; break; } if (RoundUp) { IntMant++; if (IntMant == (uint)Math.Pow(2d, F)) { BiasedExp = 1u; } if (IntMant == (uint)Math.Pow(2d, F + 1)) { BiasedExp++; IntMant >>= 1; } } ushort ResultBits; if (!State.GetFpcrFlag(FPCR.AHP)) { if (BiasedExp >= (uint)Math.Pow(2d, E) - 1u) { ResultBits = OverflowToInf ? FPInfinity(Sign) : FPMaxNormal(Sign); FPProcessException(FPExc.Overflow, State); Error = 1d; } else { ResultBits = (ushort)((Sign ? 1u : 0u) << 15 | (BiasedExp & 0x1Fu) << 10 | (IntMant & 0x03FFu)); } } else { if (BiasedExp >= (uint)Math.Pow(2d, E)) { ResultBits = (ushort)((Sign ? 1u : 0u) << 15 | 0x7FFFu); FPProcessException(FPExc.InvalidOp, State); Error = 0d; } else { ResultBits = (ushort)((Sign ? 1u : 0u) << 15 | (BiasedExp & 0x1Fu) << 10 | (IntMant & 0x03FFu)); } } if (Error != 0d) { FPProcessException(FPExc.Inexact, State); } return ResultBits; } private static ushort FPConvertNaN(uint ValueBits) { return (ushort)((ValueBits & 0x80000000u) >> 16 | 0x7E00u | (ValueBits & 0x003FE000u) >> 13); } private static void FPProcessException(FPExc Exc, AThreadState State) { int Enable = (int)Exc + 8; if ((State.Fpcr & (1 << Enable)) != 0) { throw new NotImplementedException("floating-point trap handling"); } else { State.Fpsr |= 1 << (int)Exc; } } } static class ASoftFloat_32 { public static float FPAdd(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPAdd: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if (Inf1 && Inf2 && Sign1 == !Sign2) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if ((Inf1 && !Sign1) || (Inf2 && !Sign2)) { Result = FPInfinity(false); } else if ((Inf1 && Sign1) || (Inf2 && Sign2)) { Result = FPInfinity(true); } else if (Zero1 && Zero2 && Sign1 == Sign2) { Result = FPZero(Sign1); } else { Result = Value1 + Value2; } } return Result; } public static float FPDiv(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPDiv: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Inf2) || (Zero1 && Zero2)) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if (Inf1 || Zero2) { Result = FPInfinity(Sign1 ^ Sign2); if (!Inf1) FPProcessException(FPExc.DivideByZero, State); } else if (Zero1 || Inf2) { Result = FPZero(Sign1 ^ Sign2); } else { Result = Value1 / Value2; } } return Result; } public static float FPMax(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPMax: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { if (Value1 > Value2) { if (Type1 == FPType.Infinity) { Result = FPInfinity(Sign1); } else if (Type1 == FPType.Zero) { Result = FPZero(Sign1 && Sign2); } else { Result = Value1; } } else { if (Type2 == FPType.Infinity) { Result = FPInfinity(Sign2); } else if (Type2 == FPType.Zero) { Result = FPZero(Sign1 && Sign2); } else { Result = Value2; } } } return Result; } public static float FPMaxNum(float Value1, float Value2, AThreadState State) { Debug.WriteIf(State.Fpcr != 0, "ASoftFloat_32.FPMaxNum: "); Value1.FPUnpack(out FPType Type1, out _, out _); Value2.FPUnpack(out FPType Type2, out _, out _); if (Type1 == FPType.QNaN && Type2 != FPType.QNaN) { Value1 = FPInfinity(true); } else if (Type1 != FPType.QNaN && Type2 == FPType.QNaN) { Value2 = FPInfinity(true); } return FPMax(Value1, Value2, State); } public static float FPMin(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPMin: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { if (Value1 < Value2) { if (Type1 == FPType.Infinity) { Result = FPInfinity(Sign1); } else if (Type1 == FPType.Zero) { Result = FPZero(Sign1 || Sign2); } else { Result = Value1; } } else { if (Type2 == FPType.Infinity) { Result = FPInfinity(Sign2); } else if (Type2 == FPType.Zero) { Result = FPZero(Sign1 || Sign2); } else { Result = Value2; } } } return Result; } public static float FPMinNum(float Value1, float Value2, AThreadState State) { Debug.WriteIf(State.Fpcr != 0, "ASoftFloat_32.FPMinNum: "); Value1.FPUnpack(out FPType Type1, out _, out _); Value2.FPUnpack(out FPType Type2, out _, out _); if (Type1 == FPType.QNaN && Type2 != FPType.QNaN) { Value1 = FPInfinity(false); } else if (Type1 != FPType.QNaN && Type2 == FPType.QNaN) { Value2 = FPInfinity(false); } return FPMin(Value1, Value2, State); } public static float FPMul(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPMul: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Zero2) || (Zero1 && Inf2)) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if (Inf1 || Inf2) { Result = FPInfinity(Sign1 ^ Sign2); } else if (Zero1 || Zero2) { Result = FPZero(Sign1 ^ Sign2); } else { Result = Value1 * Value2; } } return Result; } public static float FPMulAdd(float ValueA, float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPMulAdd: State.Fpcr = 0x{State.Fpcr:X8}"); ValueA = ValueA.FPUnpack(out FPType TypeA, out bool SignA, out uint Addend); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; float Result = FPProcessNaNs3(TypeA, Type1, Type2, Addend, Op1, Op2, State, out bool Done); if (TypeA == FPType.QNaN && ((Inf1 && Zero2) || (Zero1 && Inf2))) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } if (!Done) { bool InfA = TypeA == FPType.Infinity; bool ZeroA = TypeA == FPType.Zero; bool SignP = Sign1 ^ Sign2; bool InfP = Inf1 || Inf2; bool ZeroP = Zero1 || Zero2; if ((Inf1 && Zero2) || (Zero1 && Inf2) || (InfA && InfP && SignA != SignP)) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if ((InfA && !SignA) || (InfP && !SignP)) { Result = FPInfinity(false); } else if ((InfA && SignA) || (InfP && SignP)) { Result = FPInfinity(true); } else if (ZeroA && ZeroP && SignA == SignP) { Result = FPZero(SignA); } else { // TODO: When available, use: T MathF.FusedMultiplyAdd(T, T, T); // https://github.com/dotnet/corefx/issues/31903 Result = ValueA + (Value1 * Value2); } } return Result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static float FPMulSub(float ValueA, float Value1, float Value2, AThreadState State) { Debug.WriteIf(State.Fpcr != 0, "ASoftFloat_32.FPMulSub: "); Value1 = Value1.FPNeg(); return FPMulAdd(ValueA, Value1, Value2, State); } public static float FPMulX(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPMulX: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Zero2) || (Zero1 && Inf2)) { Result = FPTwo(Sign1 ^ Sign2); } else if (Inf1 || Inf2) { Result = FPInfinity(Sign1 ^ Sign2); } else if (Zero1 || Zero2) { Result = FPZero(Sign1 ^ Sign2); } else { Result = Value1 * Value2; } } return Result; } public static float FPRecipStepFused(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPRecipStepFused: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPNeg(); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Zero2) || (Zero1 && Inf2)) { Result = FPTwo(false); } else if (Inf1 || Inf2) { Result = FPInfinity(Sign1 ^ Sign2); } else { // TODO: When available, use: T MathF.FusedMultiplyAdd(T, T, T); // https://github.com/dotnet/corefx/issues/31903 Result = 2f + (Value1 * Value2); } } return Result; } public static float FPRecpX(float Value, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPRecpX: State.Fpcr = 0x{State.Fpcr:X8}"); Value.FPUnpack(out FPType Type, out bool Sign, out uint Op); float Result; if (Type == FPType.SNaN || Type == FPType.QNaN) { Result = FPProcessNaN(Type, Op, State); } else { uint NotExp = (~Op >> 23) & 0xFFu; uint MaxExp = 0xFEu; Result = BitConverter.Int32BitsToSingle( (int)((Sign ? 1u : 0u) << 31 | (NotExp == 0xFFu ? MaxExp : NotExp) << 23)); } return Result; } public static float FPRSqrtStepFused(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPRSqrtStepFused: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPNeg(); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Zero2) || (Zero1 && Inf2)) { Result = FPOnePointFive(false); } else if (Inf1 || Inf2) { Result = FPInfinity(Sign1 ^ Sign2); } else { // TODO: When available, use: T MathF.FusedMultiplyAdd(T, T, T); // https://github.com/dotnet/corefx/issues/31903 Result = (3f + (Value1 * Value2)) / 2f; } } return Result; } public static float FPSqrt(float Value, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPSqrt: State.Fpcr = 0x{State.Fpcr:X8}"); Value = Value.FPUnpack(out FPType Type, out bool Sign, out uint Op); float Result; if (Type == FPType.SNaN || Type == FPType.QNaN) { Result = FPProcessNaN(Type, Op, State); } else if (Type == FPType.Zero) { Result = FPZero(Sign); } else if (Type == FPType.Infinity && !Sign) { Result = FPInfinity(Sign); } else if (Sign) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else { Result = MathF.Sqrt(Value); } return Result; } public static float FPSub(float Value1, float Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_32.FPSub: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out uint Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out uint Op2); float Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if (Inf1 && Inf2 && Sign1 == Sign2) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if ((Inf1 && !Sign1) || (Inf2 && Sign2)) { Result = FPInfinity(false); } else if ((Inf1 && Sign1) || (Inf2 && !Sign2)) { Result = FPInfinity(true); } else if (Zero1 && Zero2 && Sign1 == !Sign2) { Result = FPZero(Sign1); } else { Result = Value1 - Value2; } } return Result; } private static float FPDefaultNaN() { return -float.NaN; } private static float FPInfinity(bool Sign) { return Sign ? float.NegativeInfinity : float.PositiveInfinity; } private static float FPZero(bool Sign) { return Sign ? -0f : +0f; } private static float FPTwo(bool Sign) { return Sign ? -2f : +2f; } private static float FPOnePointFive(bool Sign) { return Sign ? -1.5f : +1.5f; } private static float FPNeg(this float Value) { return -Value; } private static float FPUnpack(this float Value, out FPType Type, out bool Sign, out uint ValueBits) { ValueBits = (uint)BitConverter.SingleToInt32Bits(Value); Sign = (~ValueBits & 0x80000000u) == 0u; if ((ValueBits & 0x7F800000u) == 0u) { if ((ValueBits & 0x007FFFFFu) == 0u) { Type = FPType.Zero; } else { Type = FPType.Nonzero; } } else if ((~ValueBits & 0x7F800000u) == 0u) { if ((ValueBits & 0x007FFFFFu) == 0u) { Type = FPType.Infinity; } else { Type = (~ValueBits & 0x00400000u) == 0u ? FPType.QNaN : FPType.SNaN; return FPZero(Sign); } } else { Type = FPType.Nonzero; } return Value; } private static float FPProcessNaNs( FPType Type1, FPType Type2, uint Op1, uint Op2, AThreadState State, out bool Done) { Done = true; if (Type1 == FPType.SNaN) { return FPProcessNaN(Type1, Op1, State); } else if (Type2 == FPType.SNaN) { return FPProcessNaN(Type2, Op2, State); } else if (Type1 == FPType.QNaN) { return FPProcessNaN(Type1, Op1, State); } else if (Type2 == FPType.QNaN) { return FPProcessNaN(Type2, Op2, State); } Done = false; return FPZero(false); } private static float FPProcessNaNs3( FPType Type1, FPType Type2, FPType Type3, uint Op1, uint Op2, uint Op3, AThreadState State, out bool Done) { Done = true; if (Type1 == FPType.SNaN) { return FPProcessNaN(Type1, Op1, State); } else if (Type2 == FPType.SNaN) { return FPProcessNaN(Type2, Op2, State); } else if (Type3 == FPType.SNaN) { return FPProcessNaN(Type3, Op3, State); } else if (Type1 == FPType.QNaN) { return FPProcessNaN(Type1, Op1, State); } else if (Type2 == FPType.QNaN) { return FPProcessNaN(Type2, Op2, State); } else if (Type3 == FPType.QNaN) { return FPProcessNaN(Type3, Op3, State); } Done = false; return FPZero(false); } private static float FPProcessNaN(FPType Type, uint Op, AThreadState State) { if (Type == FPType.SNaN) { Op |= 1u << 22; FPProcessException(FPExc.InvalidOp, State); } if (State.GetFpcrFlag(FPCR.DN)) { return FPDefaultNaN(); } return BitConverter.Int32BitsToSingle((int)Op); } private static void FPProcessException(FPExc Exc, AThreadState State) { int Enable = (int)Exc + 8; if ((State.Fpcr & (1 << Enable)) != 0) { throw new NotImplementedException("floating-point trap handling"); } else { State.Fpsr |= 1 << (int)Exc; } } } static class ASoftFloat_64 { public static double FPAdd(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPAdd: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if (Inf1 && Inf2 && Sign1 == !Sign2) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if ((Inf1 && !Sign1) || (Inf2 && !Sign2)) { Result = FPInfinity(false); } else if ((Inf1 && Sign1) || (Inf2 && Sign2)) { Result = FPInfinity(true); } else if (Zero1 && Zero2 && Sign1 == Sign2) { Result = FPZero(Sign1); } else { Result = Value1 + Value2; } } return Result; } public static double FPDiv(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPDiv: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Inf2) || (Zero1 && Zero2)) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if (Inf1 || Zero2) { Result = FPInfinity(Sign1 ^ Sign2); if (!Inf1) FPProcessException(FPExc.DivideByZero, State); } else if (Zero1 || Inf2) { Result = FPZero(Sign1 ^ Sign2); } else { Result = Value1 / Value2; } } return Result; } public static double FPMax(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPMax: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { if (Value1 > Value2) { if (Type1 == FPType.Infinity) { Result = FPInfinity(Sign1); } else if (Type1 == FPType.Zero) { Result = FPZero(Sign1 && Sign2); } else { Result = Value1; } } else { if (Type2 == FPType.Infinity) { Result = FPInfinity(Sign2); } else if (Type2 == FPType.Zero) { Result = FPZero(Sign1 && Sign2); } else { Result = Value2; } } } return Result; } public static double FPMaxNum(double Value1, double Value2, AThreadState State) { Debug.WriteIf(State.Fpcr != 0, "ASoftFloat_64.FPMaxNum: "); Value1.FPUnpack(out FPType Type1, out _, out _); Value2.FPUnpack(out FPType Type2, out _, out _); if (Type1 == FPType.QNaN && Type2 != FPType.QNaN) { Value1 = FPInfinity(true); } else if (Type1 != FPType.QNaN && Type2 == FPType.QNaN) { Value2 = FPInfinity(true); } return FPMax(Value1, Value2, State); } public static double FPMin(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPMin: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { if (Value1 < Value2) { if (Type1 == FPType.Infinity) { Result = FPInfinity(Sign1); } else if (Type1 == FPType.Zero) { Result = FPZero(Sign1 || Sign2); } else { Result = Value1; } } else { if (Type2 == FPType.Infinity) { Result = FPInfinity(Sign2); } else if (Type2 == FPType.Zero) { Result = FPZero(Sign1 || Sign2); } else { Result = Value2; } } } return Result; } public static double FPMinNum(double Value1, double Value2, AThreadState State) { Debug.WriteIf(State.Fpcr != 0, "ASoftFloat_64.FPMinNum: "); Value1.FPUnpack(out FPType Type1, out _, out _); Value2.FPUnpack(out FPType Type2, out _, out _); if (Type1 == FPType.QNaN && Type2 != FPType.QNaN) { Value1 = FPInfinity(false); } else if (Type1 != FPType.QNaN && Type2 == FPType.QNaN) { Value2 = FPInfinity(false); } return FPMin(Value1, Value2, State); } public static double FPMul(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPMul: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Zero2) || (Zero1 && Inf2)) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if (Inf1 || Inf2) { Result = FPInfinity(Sign1 ^ Sign2); } else if (Zero1 || Zero2) { Result = FPZero(Sign1 ^ Sign2); } else { Result = Value1 * Value2; } } return Result; } public static double FPMulAdd(double ValueA, double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPMulAdd: State.Fpcr = 0x{State.Fpcr:X8}"); ValueA = ValueA.FPUnpack(out FPType TypeA, out bool SignA, out ulong Addend); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; double Result = FPProcessNaNs3(TypeA, Type1, Type2, Addend, Op1, Op2, State, out bool Done); if (TypeA == FPType.QNaN && ((Inf1 && Zero2) || (Zero1 && Inf2))) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } if (!Done) { bool InfA = TypeA == FPType.Infinity; bool ZeroA = TypeA == FPType.Zero; bool SignP = Sign1 ^ Sign2; bool InfP = Inf1 || Inf2; bool ZeroP = Zero1 || Zero2; if ((Inf1 && Zero2) || (Zero1 && Inf2) || (InfA && InfP && SignA != SignP)) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if ((InfA && !SignA) || (InfP && !SignP)) { Result = FPInfinity(false); } else if ((InfA && SignA) || (InfP && SignP)) { Result = FPInfinity(true); } else if (ZeroA && ZeroP && SignA == SignP) { Result = FPZero(SignA); } else { // TODO: When available, use: T Math.FusedMultiplyAdd(T, T, T); // https://github.com/dotnet/corefx/issues/31903 Result = ValueA + (Value1 * Value2); } } return Result; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static double FPMulSub(double ValueA, double Value1, double Value2, AThreadState State) { Debug.WriteIf(State.Fpcr != 0, "ASoftFloat_64.FPMulSub: "); Value1 = Value1.FPNeg(); return FPMulAdd(ValueA, Value1, Value2, State); } public static double FPMulX(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPMulX: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Zero2) || (Zero1 && Inf2)) { Result = FPTwo(Sign1 ^ Sign2); } else if (Inf1 || Inf2) { Result = FPInfinity(Sign1 ^ Sign2); } else if (Zero1 || Zero2) { Result = FPZero(Sign1 ^ Sign2); } else { Result = Value1 * Value2; } } return Result; } public static double FPRecipStepFused(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPRecipStepFused: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPNeg(); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Zero2) || (Zero1 && Inf2)) { Result = FPTwo(false); } else if (Inf1 || Inf2) { Result = FPInfinity(Sign1 ^ Sign2); } else { // TODO: When available, use: T Math.FusedMultiplyAdd(T, T, T); // https://github.com/dotnet/corefx/issues/31903 Result = 2d + (Value1 * Value2); } } return Result; } public static double FPRecpX(double Value, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPRecpX: State.Fpcr = 0x{State.Fpcr:X8}"); Value.FPUnpack(out FPType Type, out bool Sign, out ulong Op); double Result; if (Type == FPType.SNaN || Type == FPType.QNaN) { Result = FPProcessNaN(Type, Op, State); } else { ulong NotExp = (~Op >> 52) & 0x7FFul; ulong MaxExp = 0x7FEul; Result = BitConverter.Int64BitsToDouble( (long)((Sign ? 1ul : 0ul) << 63 | (NotExp == 0x7FFul ? MaxExp : NotExp) << 52)); } return Result; } public static double FPRSqrtStepFused(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPRSqrtStepFused: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPNeg(); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if ((Inf1 && Zero2) || (Zero1 && Inf2)) { Result = FPOnePointFive(false); } else if (Inf1 || Inf2) { Result = FPInfinity(Sign1 ^ Sign2); } else { // TODO: When available, use: T Math.FusedMultiplyAdd(T, T, T); // https://github.com/dotnet/corefx/issues/31903 Result = (3d + (Value1 * Value2)) / 2d; } } return Result; } public static double FPSqrt(double Value, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPSqrt: State.Fpcr = 0x{State.Fpcr:X8}"); Value = Value.FPUnpack(out FPType Type, out bool Sign, out ulong Op); double Result; if (Type == FPType.SNaN || Type == FPType.QNaN) { Result = FPProcessNaN(Type, Op, State); } else if (Type == FPType.Zero) { Result = FPZero(Sign); } else if (Type == FPType.Infinity && !Sign) { Result = FPInfinity(Sign); } else if (Sign) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else { Result = Math.Sqrt(Value); } return Result; } public static double FPSub(double Value1, double Value2, AThreadState State) { Debug.WriteLineIf(State.Fpcr != 0, $"ASoftFloat_64.FPSub: State.Fpcr = 0x{State.Fpcr:X8}"); Value1 = Value1.FPUnpack(out FPType Type1, out bool Sign1, out ulong Op1); Value2 = Value2.FPUnpack(out FPType Type2, out bool Sign2, out ulong Op2); double Result = FPProcessNaNs(Type1, Type2, Op1, Op2, State, out bool Done); if (!Done) { bool Inf1 = Type1 == FPType.Infinity; bool Zero1 = Type1 == FPType.Zero; bool Inf2 = Type2 == FPType.Infinity; bool Zero2 = Type2 == FPType.Zero; if (Inf1 && Inf2 && Sign1 == Sign2) { Result = FPDefaultNaN(); FPProcessException(FPExc.InvalidOp, State); } else if ((Inf1 && !Sign1) || (Inf2 && Sign2)) { Result = FPInfinity(false); } else if ((Inf1 && Sign1) || (Inf2 && !Sign2)) { Result = FPInfinity(true); } else if (Zero1 && Zero2 && Sign1 == !Sign2) { Result = FPZero(Sign1); } else { Result = Value1 - Value2; } } return Result; } private static double FPDefaultNaN() { return -double.NaN; } private static double FPInfinity(bool Sign) { return Sign ? double.NegativeInfinity : double.PositiveInfinity; } private static double FPZero(bool Sign) { return Sign ? -0d : +0d; } private static double FPTwo(bool Sign) { return Sign ? -2d : +2d; } private static double FPOnePointFive(bool Sign) { return Sign ? -1.5d : +1.5d; } private static double FPNeg(this double Value) { return -Value; } private static double FPUnpack(this double Value, out FPType Type, out bool Sign, out ulong ValueBits) { ValueBits = (ulong)BitConverter.DoubleToInt64Bits(Value); Sign = (~ValueBits & 0x8000000000000000ul) == 0ul; if ((ValueBits & 0x7FF0000000000000ul) == 0ul) { if ((ValueBits & 0x000FFFFFFFFFFFFFul) == 0ul) { Type = FPType.Zero; } else { Type = FPType.Nonzero; } } else if ((~ValueBits & 0x7FF0000000000000ul) == 0ul) { if ((ValueBits & 0x000FFFFFFFFFFFFFul) == 0ul) { Type = FPType.Infinity; } else { Type = (~ValueBits & 0x0008000000000000ul) == 0ul ? FPType.QNaN : FPType.SNaN; return FPZero(Sign); } } else { Type = FPType.Nonzero; } return Value; } private static double FPProcessNaNs( FPType Type1, FPType Type2, ulong Op1, ulong Op2, AThreadState State, out bool Done) { Done = true; if (Type1 == FPType.SNaN) { return FPProcessNaN(Type1, Op1, State); } else if (Type2 == FPType.SNaN) { return FPProcessNaN(Type2, Op2, State); } else if (Type1 == FPType.QNaN) { return FPProcessNaN(Type1, Op1, State); } else if (Type2 == FPType.QNaN) { return FPProcessNaN(Type2, Op2, State); } Done = false; return FPZero(false); } private static double FPProcessNaNs3( FPType Type1, FPType Type2, FPType Type3, ulong Op1, ulong Op2, ulong Op3, AThreadState State, out bool Done) { Done = true; if (Type1 == FPType.SNaN) { return FPProcessNaN(Type1, Op1, State); } else if (Type2 == FPType.SNaN) { return FPProcessNaN(Type2, Op2, State); } else if (Type3 == FPType.SNaN) { return FPProcessNaN(Type3, Op3, State); } else if (Type1 == FPType.QNaN) { return FPProcessNaN(Type1, Op1, State); } else if (Type2 == FPType.QNaN) { return FPProcessNaN(Type2, Op2, State); } else if (Type3 == FPType.QNaN) { return FPProcessNaN(Type3, Op3, State); } Done = false; return FPZero(false); } private static double FPProcessNaN(FPType Type, ulong Op, AThreadState State) { if (Type == FPType.SNaN) { Op |= 1ul << 51; FPProcessException(FPExc.InvalidOp, State); } if (State.GetFpcrFlag(FPCR.DN)) { return FPDefaultNaN(); } return BitConverter.Int64BitsToDouble((long)Op); } private static void FPProcessException(FPExc Exc, AThreadState State) { int Enable = (int)Exc + 8; if ((State.Fpcr & (1 << Enable)) != 0) { throw new NotImplementedException("floating-point trap handling"); } else { State.Fpsr |= 1 << (int)Exc; } } } }