using System; namespace Ryujinx.Common.Logging { public class LogEventArgs : EventArgs { public readonly LogLevel Level; public readonly TimeSpan Time; public readonly string ThreadName; public readonly string Message; public readonly object Data; public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message) { Level = level; Time = time; ThreadName = threadName; Message = message; } public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message, object data) { Level = level; Time = time; ThreadName = threadName; Message = message; Data = data; } } }