using OpenTK.Graphics.OpenGL; using Ryujinx.Graphics.GAL.Sampler; using System; namespace Ryujinx.Graphics.OpenGL { static class CompareModeConverter { public static TextureCompareMode Convert(this CompareMode mode) { switch (mode) { case CompareMode.None: return TextureCompareMode.None; case CompareMode.CompareRToTexture: return TextureCompareMode.CompareRToTexture; } throw new ArgumentException($"Invalid compare mode \"{mode}\"."); } } }