using System; using System.Collections.Generic; using System.Linq; namespace Ryujinx.HLE.HOS.Kernel { partial class KScheduler : IDisposable { public const int PrioritiesCount = 64; public const int CpuCoresCount = 4; private const int PreemptionPriorityCores012 = 59; private const int PreemptionPriorityCore3 = 63; private Horizon _system; public KSchedulingData SchedulingData { get; private set; } public KCoreContext[] CoreContexts { get; private set; } public bool ThreadReselectionRequested { get; set; } public KScheduler(Horizon system) { _system = system; SchedulingData = new KSchedulingData(); CoreManager = new HleCoreManager(); CoreContexts = new KCoreContext[CpuCoresCount]; for (int core = 0; core < CpuCoresCount; core++) { CoreContexts[core] = new KCoreContext(this, CoreManager); } } private void PreemptThreads() { _system.CriticalSection.Enter(); PreemptThread(PreemptionPriorityCores012, 0); PreemptThread(PreemptionPriorityCores012, 1); PreemptThread(PreemptionPriorityCores012, 2); PreemptThread(PreemptionPriorityCore3, 3); _system.CriticalSection.Leave(); } private void PreemptThread(int prio, int core) { IEnumerable scheduledThreads = SchedulingData.ScheduledThreads(core); KThread selectedThread = scheduledThreads.FirstOrDefault(x => x.DynamicPriority == prio); //Yield priority queue. if (selectedThread != null) { SchedulingData.Reschedule(prio, core, selectedThread); } IEnumerable SuitableCandidates() { foreach (KThread thread in SchedulingData.SuggestedThreads(core)) { int srcCore = thread.CurrentCore; if (srcCore >= 0) { KThread highestPrioSrcCore = SchedulingData.ScheduledThreads(srcCore).FirstOrDefault(); if (highestPrioSrcCore != null && highestPrioSrcCore.DynamicPriority < 2) { break; } if (highestPrioSrcCore == thread) { continue; } } //If the candidate was scheduled after the current thread, then it's not worth it. if (selectedThread == null || selectedThread.LastScheduledTime >= thread.LastScheduledTime) { yield return thread; } } } //Select candidate threads that could run on this core. //Only take into account threads that are not yet selected. KThread dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority == prio); if (dst != null) { SchedulingData.TransferToCore(prio, core, dst); selectedThread = dst; } //If the priority of the currently selected thread is lower than preemption priority, //then allow threads with lower priorities to be selected aswell. if (selectedThread != null && selectedThread.DynamicPriority > prio) { Func predicate = x => x.DynamicPriority >= selectedThread.DynamicPriority; dst = SuitableCandidates().FirstOrDefault(predicate); if (dst != null) { SchedulingData.TransferToCore(dst.DynamicPriority, core, dst); } } ThreadReselectionRequested = true; } public void SelectThreads() { ThreadReselectionRequested = false; for (int core = 0; core < CpuCoresCount; core++) { KThread thread = SchedulingData.ScheduledThreads(core).FirstOrDefault(); CoreContexts[core].SelectThread(thread); } for (int core = 0; core < CpuCoresCount; core++) { //If the core is not idle (there's already a thread running on it), //then we don't need to attempt load balancing. if (SchedulingData.ScheduledThreads(core).Any()) { continue; } int[] srcCoresHighestPrioThreads = new int[CpuCoresCount]; int srcCoresHighestPrioThreadsCount = 0; KThread dst = null; //Select candidate threads that could run on this core. //Give preference to threads that are not yet selected. foreach (KThread thread in SchedulingData.SuggestedThreads(core)) { if (thread.CurrentCore < 0 || thread != CoreContexts[thread.CurrentCore].SelectedThread) { dst = thread; break; } srcCoresHighestPrioThreads[srcCoresHighestPrioThreadsCount++] = thread.CurrentCore; } //Not yet selected candidate found. if (dst != null) { //Priorities < 2 are used for the kernel message dispatching //threads, we should skip load balancing entirely. if (dst.DynamicPriority >= 2) { SchedulingData.TransferToCore(dst.DynamicPriority, core, dst); CoreContexts[core].SelectThread(dst); } continue; } //All candiates are already selected, choose the best one //(the first one that doesn't make the source core idle if moved). for (int index = 0; index < srcCoresHighestPrioThreadsCount; index++) { int srcCore = srcCoresHighestPrioThreads[index]; KThread src = SchedulingData.ScheduledThreads(srcCore).ElementAtOrDefault(1); if (src != null) { //Run the second thread on the queue on the source core, //move the first one to the current core. KThread origSelectedCoreSrc = CoreContexts[srcCore].SelectedThread; CoreContexts[srcCore].SelectThread(src); SchedulingData.TransferToCore(origSelectedCoreSrc.DynamicPriority, core, origSelectedCoreSrc); CoreContexts[core].SelectThread(origSelectedCoreSrc); } } } } public KThread GetCurrentThread() { lock (CoreContexts) { for (int core = 0; core < CpuCoresCount; core++) { if (CoreContexts[core].CurrentThread?.Context.IsCurrentThread() ?? false) { return CoreContexts[core].CurrentThread; } } } throw new InvalidOperationException("Current thread is not scheduled!"); } public KProcess GetCurrentProcess() { return GetCurrentThread().Owner; } public void Dispose() { Dispose(true); } protected virtual void Dispose(bool disposing) { if (disposing) { _keepPreempting = false; } } } }