Ryujinx/src/Ryujinx.Input/Motion/MotionSensorFilter.cs
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163 lines
5.2 KiB
C#

using System.Numerics;
namespace Ryujinx.Input.Motion
{
// MahonyAHRS class. Madgwick's implementation of Mayhony's AHRS algorithm.
// See: https://x-io.co.uk/open-source-imu-and-ahrs-algorithms/
// Based on: https://github.com/xioTechnologies/Open-Source-AHRS-With-x-IMU/blob/master/x-IMU%20IMU%20and%20AHRS%20Algorithms/x-IMU%20IMU%20and%20AHRS%20Algorithms/AHRS/MahonyAHRS.cs
class MotionSensorFilter
{
/// <summary>
/// Sample rate coefficient.
/// </summary>
public const float SampleRateCoefficient = 0.45f;
/// <summary>
/// Gets or sets the sample period.
/// </summary>
public float SamplePeriod { get; set; }
/// <summary>
/// Gets or sets the algorithm proportional gain.
/// </summary>
public float Kp { get; set; }
/// <summary>
/// Gets or sets the algorithm integral gain.
/// </summary>
public float Ki { get; set; }
/// <summary>
/// Gets the Quaternion output.
/// </summary>
public Quaternion Quaternion { get; private set; }
/// <summary>
/// Integral error.
/// </summary>
private Vector3 _intergralError;
/// <summary>
/// Initializes a new instance of the <see cref="MotionSensorFilter"/> class.
/// </summary>
/// <param name="samplePeriod">
/// Sample period.
/// </param>
public MotionSensorFilter(float samplePeriod) : this(samplePeriod, 1f, 0f) { }
/// <summary>
/// Initializes a new instance of the <see cref="MotionSensorFilter"/> class.
/// </summary>
/// <param name="samplePeriod">
/// Sample period.
/// </param>
/// <param name="kp">
/// Algorithm proportional gain.
/// </param>
public MotionSensorFilter(float samplePeriod, float kp) : this(samplePeriod, kp, 0f) { }
/// <summary>
/// Initializes a new instance of the <see cref="MotionSensorFilter"/> class.
/// </summary>
/// <param name="samplePeriod">
/// Sample period.
/// </param>
/// <param name="kp">
/// Algorithm proportional gain.
/// </param>
/// <param name="ki">
/// Algorithm integral gain.
/// </param>
public MotionSensorFilter(float samplePeriod, float kp, float ki)
{
SamplePeriod = samplePeriod;
Kp = kp;
Ki = ki;
Reset();
_intergralError = new Vector3();
}
/// <summary>
/// Algorithm IMU update method. Requires only gyroscope and accelerometer data.
/// </summary>
/// <param name="accel">
/// Accelerometer measurement in any calibrated units.
/// </param>
/// <param name="gyro">
/// Gyroscope measurement in radians.
/// </param>
public void Update(Vector3 accel, Vector3 gyro)
{
// Normalise accelerometer measurement.
float norm = 1f / accel.Length();
if (!float.IsFinite(norm))
{
return;
}
accel *= norm;
float q2 = Quaternion.X;
float q3 = Quaternion.Y;
float q4 = Quaternion.Z;
float q1 = Quaternion.W;
// Estimated direction of gravity.
Vector3 gravity = new()
{
X = 2f * (q2 * q4 - q1 * q3),
Y = 2f * (q1 * q2 + q3 * q4),
Z = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4,
};
// Error is cross product between estimated direction and measured direction of gravity.
Vector3 error = new()
{
X = accel.Y * gravity.Z - accel.Z * gravity.Y,
Y = accel.Z * gravity.X - accel.X * gravity.Z,
Z = accel.X * gravity.Y - accel.Y * gravity.X,
};
if (Ki > 0f)
{
_intergralError += error; // Accumulate integral error.
}
else
{
_intergralError = Vector3.Zero; // Prevent integral wind up.
}
// Apply feedback terms.
gyro += (Kp * error) + (Ki * _intergralError);
// Integrate rate of change of quaternion.
Vector3 delta = new(q2, q3, q4);
q1 += (-q2 * gyro.X - q3 * gyro.Y - q4 * gyro.Z) * (SampleRateCoefficient * SamplePeriod);
q2 += (q1 * gyro.X + delta.Y * gyro.Z - delta.Z * gyro.Y) * (SampleRateCoefficient * SamplePeriod);
q3 += (q1 * gyro.Y - delta.X * gyro.Z + delta.Z * gyro.X) * (SampleRateCoefficient * SamplePeriod);
q4 += (q1 * gyro.Z + delta.X * gyro.Y - delta.Y * gyro.X) * (SampleRateCoefficient * SamplePeriod);
// Normalise quaternion.
Quaternion quaternion = new(q2, q3, q4, q1);
norm = 1f / quaternion.Length();
if (!float.IsFinite(norm))
{
return;
}
Quaternion = quaternion * norm;
}
public void Reset()
{
Quaternion = Quaternion.Identity;
}
}
}