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* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
20 lines
No EOL
518 B
C#
20 lines
No EOL
518 B
C#
using ChocolArm64.Instructions;
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namespace ChocolArm64.Decoders
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{
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class OpCodeBImmTest64 : OpCodeBImm64
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{
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public int Rt { get; private set; }
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public int Pos { get; private set; }
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public OpCodeBImmTest64(Inst inst, long position, int opCode) : base(inst, position, opCode)
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{
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Rt = opCode & 0x1f;
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Imm = position + DecoderHelper.DecodeImmS14_2(opCode);
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Pos = (opCode >> 19) & 0x1f;
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Pos |= (opCode >> 26) & 0x20;
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}
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}
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} |